6,193 Commits over 3,867 Days - 0.07cph!
Fix "Parent Folder" being active when in cloud asset node
Do not hide facets panel when there are no facets
In asset browser, so you can still access sorting options, and it is less jarring
Fix TagEdit.OnEdited being fired twice for the same text
Fixes sbox/issues/1169
Pressing F5 refreshes the asset list in the asset browser
Fixed a couple of warnings
Changes to ModelDoc outliner
https://files.facepunch.com/rubat/1b1911b1/6zEGaMnR6A.png
Panel.PaintAt restores zpos of the panel
Panel.PaintManual can now render panels larger than the screen
Fixed a crash due to BSP ZIP hash collision
Try to prevent static prop lightmap crashes when given invalid data
Remove util.IsPointInBox as Vector:WithinAABox exists
Fix trigger_hurt forgiveness not resetting damage correctly
language.GetPhrase changes
* Increase limit to 4000 bytes, from 1000
* If limit is hit, truncate the string, instead of outputting an empty string
Make language.Add type-error on invalid input instead of silently fail
Added more intersection functions
* util.IntersectRayWithSphere
* util.IsSphereIntersectingSphere
* util.IsBoxIntersectingSphere
* util.IsPointInBox
* util.IsPointInCone
* util.IsSphereIntersectingCone
* util.IsOBBIntersectingOBB - last argument is now optional
Add missing snow footstep fallbacks
Fixed npc_(template_)maker crashing when spawning non NPC entities
Merge branch 'main' into prerelease
Add missing snow footstep fallbacks
Fixed npc_(template_)maker crashing when spawning non NPC entities
Add missing snow footstep fallbacks
Fixed npc_(template_)maker crashing when spawning non NPC entities
Minimal content project no longer adds a default map file
Also renamed the project to "empty". Map files can still be created via right click in the asset browser
Close project creator when creating not a game project
Tools PopupWindow correctly sizes to content
Descriptions for tool/library minimal projects
Rollback EffectData:SetHitBox change
Merge branch 'main' into prerelease
Rollback EffectData:SetHitBox change
Rollback EffectData:SetHitBox change
Update .gitignore
Disable C4005, error on C4840
Fixed some warnings
Prevent display of concommands in gamemode settings
Do not run OnRequestFullUpdate outside of main thread
Defer gamemode loading until all other components are loaded
Do not use obsolete API for DNS resolution
Fixed an oopsie with srcds gamemode loading
Increase EffectData:SetHitBox net limit to match the particle name limit
Run DNS resolution in a thread
Added VMatrix.__unm (negate operator)
Disable HTTP DNS lookups for now
Merge branch 'main' into prerelease
Run DNS resolution in a thread
Added VMatrix.__unm (negate operator)
Disable HTTP DNS lookups for now
Disable HTTP DNS lookups for now
Update .gitignore
Disable C4005, error on C4840
Fixed some warnings
Prevent display of concommands in gamemode settings
Do not run OnRequestFullUpdate outside of main thread
Defer gamemode loading until all other components are loaded
Do not use obsolete API for DNS resolution
Fixed an oopsie with srcds gamemode loading
Increase EffectData:SetHitBox net limit to match the particle name limit
Added VMatrix.__unm (negate operator)
Fixed an oopsie with srcds gamemode loading
Increase EffectData:SetHitBox net limit to match the particle name limit
Run DNS resolution in a thread
Update .gitignore
Disable C4005, error on C4840
Fixed some warnings
Prevent display of concommands in gamemode settings
Do not run OnRequestFullUpdate outside of main thread
Defer gamemode loading until all other components are loaded
Do not use obsolete API for DNS resolution
Fix resolved IP address checks to not trip on non local IPs
Merge branch 'main' into prerelease
Fix resolved IP address checks to not trip on non local IPs
Fix resolved IP address checks to not trip on non local IPs
Fixed issues with properties not working
Update legal doc links
Fixed up PR #1989
Backport crash fix for DMX unserializer
Make ents.GetMapCreatedEntity shared
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Apply seamless cubemap hack from VDC
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Fix a super weird issue affecting rendering
poster support for cl_leveloverview
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Limit cubemap hack to 64x64 cubemaps
Merge branch 'main' into prerelease
Limit cubemap hack to 64x64 cubemaps
Limit cubemap hack to 64x64 cubemaps
Make ents.GetMapCreatedEntity shared
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Apply seamless cubemap hack from VDC
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Fix a super weird issue affecting rendering
poster support for cl_leveloverview
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
Fix up ToS/Privacy Policy links
Added voice_recordtofile to blocked concommand list
DNS lookup Global.HTTP URLs before sending them to Steam
poster support for cl_leveloverview
Fix a super weird issue affecting rendering
studiomdl.exe larger vtx buffer and safeguards against overflow crashing
Apply seamless cubemap hack from VDC
Fix metropolice crashing when its target is removed during a burst
Steam Voice Settings opens Steam Settings in overlay
Recent steam update removed the old voicesettings option
Don't be an idiot and make it shared properly
FIx skill configs not applying in time for singleplayer
Pull Requests (Community Contributions)
* TTT: make Poltergeist weapon range easier to override
* TTT: fix notification sound cue and make it toggleable
* DListView ignores invisible lines
Make ents.GetMapCreatedEntity shared
Backport crash fix for DMX unserializer
Fixed a crash due to DMX unserializer
Fix DMX parser breaking when failing to read external references, resulting in a crash
Case insensitive search for singleplayer files
static prop support for disableflashlight
Hopefully fixed addons breaking properties system clientside
Fixed a server crash when maxplayers is in server.cfg and the cmdline
Make Combine Gunship aim at player's center so it can actually hit players
Fix Combine APC bullet tracer coming from the wrong attachment
Fix combine APC rockets going over player's head with certain hold types
Added entity translation for npc_apcdriver
Fix my oopsie
Merge branch 'main' into prerelease
Case insensitive search for singleplayer files
static prop support for disableflashlight
Hopefully fixed addons breaking properties system clientside
Fixed a server crash when maxplayers is in server.cfg and the cmdline
Make Combine Gunship aim at player's center so it can actually hit players
Fix Combine APC bullet tracer coming from the wrong attachment
Fix combine APC rockets going over player's head with certain hold types
Added entity translation for npc_apcdriver
Fix my oopsie
Fix Combine APC bullet tracer coming from the wrong attachment
Fix combine APC rockets going over player's head with certain hold types
Added entity translation for npc_apcdriver
Make Combine Gunship aim at player's center so it can actually hit players
Fixed a server crash when maxplayers is in server.cfg and the cmdline
Case insensitive search for singleplayer files
static prop support for disableflashlight
Hopefully fixed addons breaking properties system clientside