userRubatcancel

6,195 Commits over 3,867 Days - 0.07cph!

5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
Physgun halo works on effects as one would expect Added script_conditions killfeed translation Appears on HL2Ep2 maps DHorizDivider resizes all panels with same cookie name An experiment for the spawnmenu tabs Prevent main menu from showing the same BG image back to back Fix potential Lua errors in RenderSpawnIcon_ functions Fixed Entity.NetworkVarElement not saving properly Stop searching for servers if player exits the server browser Minor adjustment to server blacklist stuff A little icon for when a weapon is selected as NPC wep override
5 Years Ago
Resizing DHorizontalDivider when there's 2 or more of them with the same cookie name resizes them all at the same time
5 Years Ago
Fixed spawnlist divider not restoring its size properly (Community)
5 Years Ago
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5 Years Ago
▆▅▇▆█ ▋▄ ▍▉▊▌▄▆▋ ▉▅▉▄ ▍█▍▉▅█▊.▌▋▅/▄▅▄▆▇▉▋▋▅▄▌ ▌▉▆▋▍ █▋▍▇▊▄█ ▌▄ ▇▌▊▄▌ ▉▊▄▌▍ ▇▉▊▊▊▄▋▍ █▆ ▅▍▋▌'▅ ▄▍ (▍▇▉▍▋▆ ▆▄ ▋▄▋▇█▆)
5 Years Ago
render.Capture accepts "jpg" as an alias of "jpeg" format
5 Years Ago
Fixed gamemode convars being recreated multiple times during loading, possibly leaking memory
5 Years Ago
Exiting the server browser will now immediately stop the server search
5 Years Ago
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5 Years Ago
Picking up a prop_effect with the physgun now applies the glow effect to the model itself, not the effect ring
5 Years Ago
TTT: avoid clipping victory text in round report and other fixes (Community)
5 Years Ago
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5 Years Ago
"Something is creating script errors" message now also shows the folder addon names, instead of falling back to the default "Something is creating script errors"
5 Years Ago
merge from main
5 Years Ago
Run r_flushlod only on level init, not on level shutdown
5 Years Ago
Add a small icon to the recent "NPC icon in weapons" addition when the weapon is actually selected as NPC weapon override
5 Years Ago
Main menu backgrounds never switch to the same image unless there's only 1 image
5 Years Ago
merge from main
5 Years Ago
Updated localization files
5 Years Ago
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5 Years Ago
TTT: Optimised streaming of end-of-round report (Community Contribution)
5 Years Ago
Fixed addon names in spawnmenu not matching their workshop names
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
5 Years Ago
Quadruple console history log if game is started with developer 1 or higher A different approach to newline rebuilding in console deduplication to hopefully fix the scrollbar issue
5 Years Ago
Do not allow the ERROR model's material refcount go below 0
5 Years Ago
Properly remove disconnected players from CSoundPatchs' recipient filter
5 Years Ago
Fixed NWVars not updating properly on clients when joining a server/reconnecting Fixed certain (looping) sounds not restarting when reconnecting to a server Fixed certain (looping) sounds not updating properly sometimes (such as Thruster sounds keep playing when the thruster is turned off)
5 Years Ago
▊▇▊▊▍▊▋ ▇█▆▇ ▊▉▌▉▋▊▆ ▋▌▋▅▊▋▇ ▅▇▉▅▇▉▋, ▊ ▄▄▄▉ ▇▊ ▌▉▋ ▆█▆▇ ▆▄█▅▍ ▊▍▄▋█▋▍▇▋▆ ▅▆▅ ▊▊▍█▌
5 Years Ago
merge from main
5 Years Ago
X64: Try to not crash when some weird invalid language files are being attempted to be loaded
5 Years Ago
TTT: Added French translation (Community)
5 Years Ago
You can try to join full servers again Merge branch 'master' of garrysmod
5 Years Ago
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5 Years Ago
You can try to join full servers again
5 Years Ago
Refine fix for loaded .png textures trying to load the non existent .vtf textures Added mat_dumptextures concommand - dumps all used textures by the engine, for debugging
5 Years Ago
Fixed Entity.NetworkVarElement not saving/restoring properly, which also fixed 3 fields of Sky Editor not restoring properly.
5 Years Ago
Run r_flushlod on map start and shutdown, to help against default models being included in map PAK lumps causing them to be invisible on changelevel.
5 Years Ago
Fixed func_areaportalwindow not resetting its SetBlend call, causing props on certain maps to go invisible or be transparent unexpectedly
5 Years Ago
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5 Years Ago
Added killfeed translation for script_conditions entity (Appears in HL2Ep2 maps)
5 Years Ago
More safeguards when loading language files
5 Years Ago
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5 Years Ago
█▄▍▋▅ <█▆▊▍> ▅▅▆ ▄▄▊ ▋█▋▊▉▆█ ▌▌▌▍▌▄▋▅ ▇▌▊▅▅ ▍▊▊▊▇▊▆▆▆▉ ▆█▆▄ ▊▇▍▍▆▇ ▄▅▄▌ ▆▊▆▌ ▌▋▇▊▍▌▊▄▌▅ ▆▌▍▆▊▆▉ █▉▄▅▋█▍ █▋▅▋▉ ▋▇▋█ ▇██ ▆▊█ ▇▇▊▉ ▋▊▇▇▋▉▋ ▆▋ ▄▆▋▄▆▇ ▆▅▋▍▉▄ ▋██ ▉▋▅▄ ▍▄▆▋▉▆ ▋▆▄▇▇▆
5 Years Ago
Fixed Entity.AdvanceFrame crashing the game with invalid sequences Fixed Lua errors from PositionSpawnIcon with bad entities
5 Years Ago
self-controlled func_tank obeys ai_ignoreplayers 1