userRubatcancel

6,195 Commits over 3,867 Days - 0.07cph!

5 Years Ago
Added Nextbot.Set/GetMaxVisionRange()
5 Years Ago
Missed this file with SUPPORTS_GMOD_DT
5 Years Ago
Fix IP blacklist sometimes affecting wrong servers
5 Years Ago
Now it compiles with SUPPORTS_GMOD_DT as well (oops)
5 Years Ago
GMod compiles without SUPPORTS_GMOD_DT
5 Years Ago
Added CNavArea.IsPotentiallyVisible( cnavarea ) Added CNavArea:IsCompletelyVisible( cnavarea ) Added CNavArea:IsPartiallyVisible( eyepos, ignoreEnt = NULL )
5 Years Ago
Added NextBot.IsAbleToSee( ent, useFOV = true ) Added NextBox:Set/GetFOV()
5 Years Ago
Replaced "Bad field in entity!!" warning with a far more descript one
5 Years Ago
Replaced usage of "Physgun" and "Physcannon" with "Gravity Gun" in the .fgd files used by Hammer to avoid confusion between GMod's physgun and the gravgun
5 Years Ago
Added SF_PHYSPROP_IS_GIB, SF_PHYSBOX_ALWAYS_PICK_UP, SF_PHYSBOX_NEVER_PUNT, SF_WEAPON_START_CONSTRAINED, SF_WEAPON_NO_PLAYER_PICKUP and SF_WEAPON_NO_PHYSCANNON_PUNT enums (all shared)
5 Years Ago
Gravity gun now respects SF_PHYSBOX_NEVER_PUNT, SF_WEAPON_NO_PHYSCANNON_PUNT, SF_PHYSBOX_ALWAYS_PICK_UP, SF_PHYSBOX_NEVER_PICK_UP and SF_PHYSPROP_ALWAYS_PICK_UP spawnflags like expected
5 Years Ago
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5 Years Ago
Made Entity.Use's last 3 arguments optional, they default to: 2nd argument defaults to value of 1st argument 3rd defaults to USE_ON (matches player's +use) 4th defaults to 0 (Matches player's +use)
5 Years Ago
Fixed console deduplicating empty strings
5 Years Ago
Fixed default secondary ammo HUD not updating its visibility when secondary ammo type changes
5 Years Ago
Fixed combine soldiers only shooting 1 bullet per burst with SWEPs Fixed combine soldiers not using weapon rest times at all (only uses SWEP rest times now)
5 Years Ago
Move "CreateFragmentsFromFile: '%s' doesn't exist." to developer 1
5 Years Ago
Update README.md
5 Years Ago
Properly reset deduplication with messages < 10 characters
5 Years Ago
merge
5 Years Ago
merge
5 Years Ago
Get rid of Duplicate CLC_ClientInfo checks entirely
5 Years Ago
Cherrypick a fix
5 Years Ago
Cherrypick a fix
5 Years Ago
Dissolved entities now have zero G regardless of whether "Keep corpses" is enabled or not
5 Years Ago
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5 Years Ago
cherrypick clc_clientinfo fix
5 Years Ago
cherry pick fixes from main
5 Years Ago
roll back the addon system change from x64 as it causes issues with linux srcds shutdown
5 Years Ago
Do not deduplicate messages smaller than 10 characters
5 Years Ago
Try _stat64 if we get EOVERFLOW in bootil
5 Years Ago
Try _stat64 if we get EOVERFLOW in bootil
5 Years Ago
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5 Years Ago
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5 Years Ago
Get rid of dropprimary console command
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merg efrom main
5 Years Ago
Invalid main menu backgrounds no longer break background switching
5 Years Ago
JPEG > JPG for 2 backgrounds
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
merge from prerelease
5 Years Ago
merge from prerelease
5 Years Ago
Fixed pressing Enter in Tool tab search/filter collapsing all categories unexpectedly
5 Years Ago
Detection for which addon caused a Lua error should much more reliable now.
5 Years Ago
Updated backgrounds from the contest
5 Years Ago
Fixed recent changes to projected texture culling being triggered by model panels present on screen, and other view altering Lua code
5 Years Ago
Fix potential Lua errors with main menu backgrounds
5 Years Ago
Print menu state Lua errors with one spew call to allow deduplication to work on them