userRubatcancel

5,830 Commits over 3,592 Days - 0.07cph!

4 Years Ago
Readded point_flesh_effect_target
4 Years Ago
Tighten IsEntityPositionReasonable bounds to avoid crashes
4 Years Ago
Don't read LUMP_DISP_LIGHTMAP_ALPHAS since its data is not used Increased maxiumum Engine Hunk Size to 128MB, from 48MB
4 Years Ago
Floating addons do not show rate and install buttons and cannot be disabled
4 Years Ago
Increased displacement limit to 16k Added missing map icons for CS:GO and TF2 maps
4 Years Ago
Added Player.Set/GetSuitPower
4 Years Ago
Restore the sprinting logiic to what it was before, but edited
4 Years Ago
Improvements to NPCs using the HL2 crossbow
4 Years Ago
Remove dead URLs. Signed-off-by: Andreas P <me@apap04.com> Merge pull request #4045 from apap04/master Remove dead URLs.
4 Years Ago
merge from main
4 Years Ago
merge from maiin
4 Years Ago
Fix DT booleans
4 Years Ago
Do not automatically unsubscribe from banned workshop addons in case they will become unbanned a day later, but still dont mout them ( auto ban false positives )
4 Years Ago
Reset player's speed every frame because addons CSS shell sounds
4 Years Ago
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4 Years Ago
FIxed stopping walking resetting the speed to HL2 default, not gmod's default You can now sprint without HEV suit with gmod_suit 0.
4 Years Ago
merge
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
Moved WorkshopDL ( Server addons ) to ISteamUGC
4 Years Ago
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4 Years Ago
Don't spam about DTVar_ReceiveProxyGL on beta branches
5 Years Ago
merge from main again
5 Years Ago
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5 Years Ago
Added 'ignorez' to Material() function
5 Years Ago
merge from main
5 Years Ago
Made second argument of Player.SetFOV optional Player.GetFOV returns a float on server Fixed SWEP.TranslateFOV not opening area portals SWEP.TranslateFOV is now shared
5 Years Ago
Managed Lua convars save properly with FCVAR_NEVER_AS_STRING flag
5 Years Ago
Skins/bodygroups for dupe icons
5 Years Ago
Fixed dupe icons not showing skins and bodygroups.
5 Years Ago
Added ENT_ANIM.GetShadowCastDirection hook
5 Years Ago
HEV option for utilities menu cl_enable_loadingurl checkbox Also moved cvar to c++ side because it wouldn't save otherwise DTVar on client stuff
5 Years Ago
HEV suit checkbox in spawnmenu
5 Years Ago
A checkbox for cl_enable_loadingurl in Options menu
5 Years Ago
Entity shadows continue to update even when the entity is "asleep" while the shadow is being lerped Added Entity.UpdateShadow() clientside function
5 Years Ago
Community: * Cleaned up Unused arg of Player.PhysgunUnfreeze() * string.NiceSize calculates MBs not MiBs, etc like the suffix suggests * Added sql.IndexExists() * Added cl_enable_loadingurl (defaults 1)
5 Years Ago
Cleaned up sql.lua
5 Years Ago
Remvoe the unused arg from Player.PhysgunUnfreeze
5 Years Ago
Updated Stack (Lua object) implementation (Community)
5 Years Ago
Fixed undonum breaking undo
5 Years Ago
Fixed undoing specific history element breaking Undo logic for newly spawned entities
5 Years Ago
Fixed reflective/refractive glass rendering in the main view, resulting in PixVis working from main view too causing Lamp Tool's glow (and others) to hide unexpectedly
5 Years Ago
Fixed reflections on brushes in Hammer having the checkerboard pattern
5 Years Ago
Fix sun glow sprite disappearing when looking at it
5 Years Ago
HL1 suit intro sounds do not override HL2 ones
5 Years Ago
Workshop mounting message stuff Player classes do not reset HP/AP on transition
5 Years Ago
Do not reset player's health and armor on level transition
5 Years Ago
Changes to Toolgun's Screen rendering
5 Years Ago
Changed the toolgun RenderTarget to use render.Push/PopRenderTarget() to show the proper way of doing Render To Texture stuff
5 Years Ago
env_explosion sparks work as intended