userRubatcancel

4,918 Commits over 3,957 Days - 0.05cph!

8 Years Ago
Fixed DFileBrowser not working with root/empty base directory.
8 Years Ago
Updated TTT to latest version
8 Years Ago
Added some code to prevent crazy physics with welding world to certain props
8 Years Ago
Improved rendering of draw.RoundedBox corners at corner size > 64 and 16-32
8 Years Ago
Changed the default value for tv_maxclients from 128 to 64
8 Years Ago
* Fixed SWEP.TranslateFOV set the FOV to 0 when invalid return value is given * Moved player/footsteps/snow*.wav to fallbacks/
8 Years Ago
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8 Years Ago
Fixed crash issues with vehicle radars
8 Years Ago
Fixed kickid with SteamIDs appending a space to kick reason
8 Years Ago
* Fixed steamworks.RequestPlayerInfo's callback being unreliable when called multiple times per frame * Fixed workshop UI displaying [unknown] for most user names * Fixed an issue where removing ai_network before game.CleanUpMap() will crash the game
8 Years Ago
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8 Years Ago
Added missing background from the background competition winners
8 Years Ago
* Added CNavLadder.Disconnect( CNavArea )
8 Years Ago
8 Years Ago
* Added CNavArea.Remove * Added CNavArea.SetCorner( int corner, Vector v ) * Added CNavLadder.Remove * Added CNavArea.ConnectTo( CNavArea/CNavLadder ) * Added CNavArea.Disconnect( CNavArea/CNavLadder ) * Added CNavArea.PlaceOnGround( int corner ) * Added navmesh.CreateNavArea( Vector corner, Vector opposite_corner )
8 Years Ago
Fix L4D2 PAK File not loading properly
8 Years Ago
You can now load L4D2 maps in GMod Fixed a crash with GetRenderTargetEx and ENVMAP texture flag, now displays a warning
8 Years Ago
Fixed CS:GO maps fade distances
8 Years Ago
8 Years Ago
Improved Tool Quick Search - Now also searches tool category names Added support for DTextEntry placeholders, DTextEntry.SetPlaceholderText and DTextEntry.SetPlaceholderColor Spawnmenu search features now use the new placeholder functionality
8 Years Ago
Fixed possible Lua error(s) in menu state
8 Years Ago
* Added missing material file for the new Combine Soldier PM skin * FIxed Entity.StartLoopingSound so that it actually starts playing the sounds it creates
8 Years Ago
Added the missing TYPE_PROJECTEDTEXTURE enum
8 Years Ago
Added a callback for steamworks.RequestPlayerInfo that is fired when the info is received
8 Years Ago
Dead player's ragdolls now also inherit the player's color and rendermode, just like they do skins, bodygroups and material override.
8 Years Ago
Game Depot System will no longer try to check if folder of mountable games exist - too unreliable, now uses SteamAPI instead
8 Years Ago
Better support for lower screen resolutions (1152x864 and lower)
8 Years Ago
Added Qucik Tool Search feature to all Tool Tabs in spawnmenu
8 Years Ago
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8 Years Ago
Added engine.ServerFrameTime
8 Years Ago
Added Combine Shotgunner skin to the Combine Soldier player model
8 Years Ago
Entity.WorldSpaceCenter will no longer silently fail when used on a NULL entity Entity.IsLineOfSightClear will no longer silently fail when given no argument or a NULL entity
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
Updated srcds_run: * Defaulted -game to garrysmod instead of "tf" * Defaulted +map to "gm_contruct" * Added -nodefaultmap * -autoupdate now uses SteamCMD ** -steambin, -steamverify, -steamuser and -steampass removed ** steam_dir and -steamcmd_script
8 Years Ago
Fixed crosshair disappearing when entering a vehicle with SetAllowWeaponsInVehicle set to true Changing value of SetAllowWeaponsInVehicle will now be applied immediately and it is no longer necessary to reenter the vehicle
8 Years Ago
Updated TTT to the latest version
8 Years Ago
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8 Years Ago
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8 Years Ago
Updated preset editor to be actually functional
8 Years Ago
Fix gui.OpenURL not opening the main menu when ran from Player.ConCommand
8 Years Ago
Spawnmenu model search will no longer search the "models/" part of every model
8 Years Ago
Added extra error messages when FastDL fails on POSIX
8 Years Ago
Warnings for when a font is failed to be created, and when the fallback has failed creating
8 Years Ago
Merge from Prerelease - Updated language files
8 Years Ago
Updated language files
8 Years Ago
Fixed DListView_ColumnPlain (DListView.SetSortable(false)) having white-on-white styling Implemented DProperties.Clear properly
8 Years Ago
Revert sent_anim changes, dont want to change network protocol just yet
8 Years Ago
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