userRubatcancel

6,144 Commits over 3,806 Days - 0.07cph!

7 Years Ago
NextBot class: * Added type checking and errors for self ( argument 1 ) * NextBot.GetRangeSquaredTo now actually works the way it's intended to, by returning square range * Added better type checking and error output to NextBot.GetRange(Squared)To()
7 Years Ago
7 Years Ago
Added GM:PlayerDroppedWeapon
7 Years Ago
Added GM.PlayerDroppedWeapon( ply, wep ) Potential vrad.exe performance improvements
7 Years Ago
GitSync: numpad library bugfix, TTT updated to latest version, UTF8 library fix
7 Years Ago
Fix numpad library "exploit" garrysmod/pull/1442
7 Years Ago
Better "Error loading gamemode:" errors that actually describe what's wrong.
7 Years Ago
Properly shutdown thirdperson on level shutdown
7 Years Ago
Added File.ReadUShort Added File.ReadULong Added File.WriteUShort Added File.WriteULong
7 Years Ago
7 Years Ago
Fixed hammer_update_entity crashing the game cam.Start() will now error when given no arguments
7 Years Ago
Increased offset for rollermine to prevent it from spawning below ground Fixed deriving from DDragBase requiring to define OnModified Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int Git: Fixed the link on the version button in main menu. Git: Updated TTT to the latest version
7 Years Ago
A copulafixes Increased offset for rollermine to prevent it from spawning below ground Fixed deriving from DDragBase requiring to define OnModified Fixed errors when calling Setup() without second argument on DProperty_Float and DProperty_Int
7 Years Ago
Added zph_ map category
7 Years Ago
Fixed support for Zombie Panic! Source mounting
7 Years Ago
Updated language files
7 Years Ago
Added mask as a 5th argument to ENT:TestCollision
7 Years Ago
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7 Years Ago
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7 Years Ago
Fixed an error with the contraint library
7 Years Ago
Removed the limit of Panel.GetText for TextEntry element
7 Years Ago
Entity.SetMoveCollide is now shared.
7 Years Ago
Added L4D2 spawns, vgui cleanups
7 Years Ago
Spawnmenu Search improvements Merge branch 'master' of garrysmod
7 Years Ago
* Added L4D2 spawnpoint entity * Implemeneted DHorizontalScroller.Clear * GitSync: DNumberWang improvements, click to drag to change value, scroll to change value
7 Years Ago
Tool tips for spawnmenu editing
7 Years Ago
Added map icons for new TF2 Jungle Update maps
7 Years Ago
Fixed CS:GO maps having broken inputs/outputs
7 Years Ago
Added a second argument to search.GetResults (optional) Improved the "edit spawnlist" stuff a bit, including adding a quick filter to the icon browser DIconBrowser now also includes game icons (materials/games/16/) Added search bars for NPCs, Weapons, Entities and Vehicles that search content only in that tab Improved Spawnmenu search to search classname AND the display name, instead of one or the other Non spawnable weapons will no longer appear in the Spawnmenu Search results
7 Years Ago
Fixed a bug with DToolTip Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
7 Years Ago
Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
7 Years Ago
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7 Years Ago
Clean up recently touched files
7 Years Ago
Updated TTT gamemode to the latest version.
7 Years Ago
* GitSync ** Added info of mount.cfg into gameinfo.txt ** Fixed DFrame buttons being higher than the header * Added INFRA spawnmenu icon and map category * Updated INCOMPATIBLE map definitions * Changed "quick search" to "quick filter" to better represent what it is
7 Years Ago
More UI changes Changed "Quick Search" to "Quick Filter" Added INFRA map category Updated Incompatible map definitions
7 Years Ago
* DColorCombo's palette will update the DColorMixer's color + DColorCombo's margins consistent between tabs * DNumberScratch.OnValueChanged will no longer have nil value as first argument in some cases * Added DPropertySheet.GetItems + DPropertySheet.SetupCloseButton margin unfuck
7 Years Ago
More minor vgui fixes * DColorCombo's palette will update the DColorMixer's color + DColorCombo's margins consistent between tabs * DNumberScratch.OnValueChanged will no longer have nil value as first argument in some cases * Added DPropertySheet.GetItems + DPropertySheet.SetupCloseButton margin unfuck
7 Years Ago
Few vgui fixes * Fixed DColorCombo.GetColor returning nil * Fixed DGrid.SortByMember's second parameter being forced to true * Make DLabelEditable.OnLabelTextChanged's return value optional
7 Years Ago
Make DLabelEditable.OnLabelTextChanged's return value optional
7 Years Ago
Fixed DGrid.SortByMember's second parameter being forced to true
7 Years Ago
Fixed DColorCombo.GetColor returning nil
7 Years Ago
Fixed passing Lua's NULL to certain tables where non-Entity is expected causing a crash
7 Years Ago
Fixed a client crash related to clientside bone manipulations
7 Years Ago
Fixed an issue with spawnmenu workshop stuff
7 Years Ago
Fixed a small issue with updating user names on workshop in spawnmenu
7 Years Ago
Increased the size of DMX memory buffer to fix particle crash
7 Years Ago
Added INFRA mounting support ( No map support )
7 Years Ago
DTree_Node.Clear no longer errors before any sub-elements are added
7 Years Ago
DTree_Node.Clear no longer errors before any sub-elements are added