userRubatcancel

6,270 Commits over 3,898 Days - 0.07cph!

9 Years Ago
* Added reload_legacy_addons console command
9 Years Ago
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Entity.GibBreakClient can no longer be called on non BaseAnimating entities ( Fixes crash when using on brush entities )
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* Added Player.AccountID * Merged animstate(pose parameters for players) stuff from upstream
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* Fixed a regression with SWEPs not being able to reload/SWEP:Think not working after switcing to an empty SWEP * Fixed sorting by name in file.Find being reversed ( default behavior is unchanged )
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Removed auto generated files to fix the "1 file failed to pass validation" on Steam
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* Disallowed removal or engine created panels ( You can still remove Lua created panels ) * Updated ~100 more spawnicons ( L4D spawnlist )
9 Years Ago
* More GitHub/lua changes
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Fixed SWEPs not appearing in the weapon selection
9 Years Ago
* GitSync
9 Years Ago
Merged some baseentity features from upstream - modelscale keyvalue, SetModelScale input
9 Years Ago
Fixed Estonian language having Ethiopian flag.
9 Years Ago
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* Added PANEL:OnKeyCodeReleased * Fixed timer library in menu state temporarily ceasing to work after starting a new map * Aded CRecepientFilter support for net.Send * RenderGroup of SENTs and SWEPs is now defaulted to engine default unless overridden ( instead of defaulting to RG_OPAQUE )
9 Years Ago
menu_cleanupgmas no longer crashes with -noworkshop Weapon.GetPrintName is now shared
9 Years Ago
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* Added "collisiongroup" to util.Trace* functions * Added missing TF2 map icons
9 Years Ago
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9 Years Ago
* Fixed a crash related to creating particle effects * GitSYnc
9 Years Ago
* Fixed crash issues with npc_cscanner * Fixed Nexbot NPCs being deleted on map spawn
9 Years Ago
* Partially fixed ents.FindInCone ( Still need to figure out the angle argument ) * Added File.__tostring * Added ConVar.__tostring
9 Years Ago
* Fixed face poser not posing the last flex on some models (GitHub) * Fixed npc_grenade_frag creating new effects when picked up by gravity gun without deleting the old ones
9 Years Ago
Removed unused html files
9 Years Ago
Fixed ents.FindInSphere clientside working as ents.FindInBox Fixed the problem with DTextEntry
9 Years Ago
* Fixed checkboxes being fucked up for some people who improperly call PerformLayout * Fixed SLAM sound being played on death * Fixed Ceiling Turret playing Alert infinite sound after being removed * Fixed the HL2:DM soundscapes being looked for in the wrong folder
9 Years Ago
Disallow Entity.Remove on players!
9 Years Ago
* Fixed firing "Kill" on players putting them into invalid inescapable state
9 Years Ago
* Updated like 100 more prerendered spawn icons * Fixed S.L.A.M. not having it's sounds played ( You still need HL2:DM to hear them ) * Fixed removing rechargers while using them leaving behind infinite looping sound * Fixed armor only networking 8 bits if its real value * Fixed Health and Max Health not updating when changed on "anim" SENTs in singleplayer
9 Years Ago
Fixed -tools
9 Years Ago
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Fixed ents.FindByModel clientside Fixed pointless TLK_PLAYER_ASK_FOR_BALL console error GitSync
9 Years Ago
9 Years Ago
GitSync