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15 Commits over 61 Days - 0.01cph!

4 Days Ago
merge from main
12 Days Ago
merge from main
13 Days Ago
More code clean up
14 Days Ago
- Removed the last vestige of code that allows servers to arbitrarily set the loading messages - Moved the queue language into the client with proper localization - Cleaned up order of connection/queue processing, instead of putting every player through the queue process, we only queue players when the server is actually full - Packet type Message.Type.Message can now be used to set a custom tip in the loading screen (will disable existing rotating tips), only accepts a single string instead of two previously.
16 Days Ago
- Made the client actually know what a server queue is - Added a number of editor tools for simulating / manipulating a server queue - Updated localization function to support variable arguments for format
24 Days Ago
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24 Days Ago
Allow blueprints to be learned directly from backpack
25 Days Ago
Prevent building around the chinook hackable locked crate. Uses same radius as patrol helicopter crates.
26 Days Ago
Fixed bug where lockers didn't have durability, and wouldn't subtract their condition when picked up.
26 Days Ago
Fixed bug where admins in god mode take 1 bleed damage on fall
27 Days Ago
merge from main
30 Days Ago
Initial support for Azure client secret authentication - Added convars analytics.azure_tenant_id, azure_client_id, and azure_client_secret, and analytics_bulk_container_url - analytics_bulk_upload_url remains as the first try when set with a SAS url - analytics_bulk_container_url contains only the storage container with no SAS url, and is used with the client credentials
39 Days Ago
Track rcon disconnects during a frame Changed rcon.ssl and rcon.sslpwd to be consistent with other command line option switches (can use - or +) Set a default rcon password while in the editor
41 Days Ago
merge from main
2 Months Ago
Add rcon errors in profiling analytics Improve rcon error exception logging Reuse blob options and http headers instead of recreating them every uploader lifecycle