1,192 Commits over 3,408 Days - 0.01cph!
Added playermodelskin to male body lods
Fixed viewmodel arms not getting tinted
Reduced eye textures to 512
Removed prefab references from hair sets for now (disabling hair)
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
Eyelid skinning on more heads
Eyelid skinning on Male_G
Made eyelids children of eye bones
Don't change the eyelid position (they should be children of the eye bones and are set to 0,0,0 in the blink controller)
merge from Player_Seed_EyePositions
Fixed right eye being flipped upside down
all gestures anims use v4RustPlayerMask
Updated missing skinsets with eyepositions
v4 holdtype anims use v4RustPlayerMask
unarmed anims use v4RustPlayerMask
sar/lr300/ak47u updated backpack offsets
Changed skin colour fallback colour to match the default workshop scene player model (red hands fix)
Added backpack_temp to outbreak scientist prefab
Updated sprayer world model/rig
Fixed sprayer entity
Updated male model/prefabs
Added light male player back into player seeds
Snake scale and colour balances
Updated female heads with Jedd's updated skinning
ScientistSuitNVGM prefab fix
Chicken ragdoll axis/stability tweaks
Correct eye bone positions/skinning on all current player seeds
Added clothing to vertical slice loadout