userTaylor Reynoldscancel

1,178 Commits over 3,347 Days - 0.01cph!

20 Days Ago
Updated player_temp_ragdoll with new player skeleton (fixes crash when killing scientists)
20 Days Ago
Ragdoll NRE fix
20 Days Ago
Eyelid skinning on more heads
20 Days Ago
Eyelid skinning on Male_G
20 Days Ago
Made eyelids children of eye bones
20 Days Ago
Better blink values
20 Days Ago
Don't change the eyelid position (they should be children of the eye bones and are set to 0,0,0 in the blink controller)
20 Days Ago
merge from Player_Seed_EyePositions
20 Days Ago
Fixed right eye being flipped upside down
20 Days Ago
all gestures anims use v4RustPlayerMask
20 Days Ago
Updated missing skinsets with eyepositions
20 Days Ago
v4 holdtype anims use v4RustPlayerMask
20 Days Ago
unarmed anims use v4RustPlayerMask
20 Days Ago
Player seed updates
21 Days Ago
sar/lr300/ak47u updated backpack offsets
21 Days Ago
Player seed updates
22 Days Ago
Player seed updates
22 Days Ago
Changed skin colour fallback colour to match the default workshop scene player model (red hands fix)
27 Days Ago
Pixelate censor fixes
27 Days Ago
Underwear censor fixes
29 Days Ago
Added backpack_temp to outbreak scientist prefab Updated sprayer world model/rig Fixed sprayer entity
30 Days Ago
merge from main
30 Days Ago
Updated male model/prefabs Added light male player back into player seeds
31 Days Ago
Snake scale and colour balances
34 Days Ago
Updated female heads with Jedd's updated skinning
35 Days Ago
ScientistSuitNVGM prefab fix
37 Days Ago
bee grenade icon update
38 Days Ago
Chicken ragdoll axis/stability tweaks
39 Days Ago
player_preview fixes
40 Days Ago
Correct eye bone positions/skinning on all current player seeds
41 Days Ago
Added clothing to vertical slice loadout
41 Days Ago
Scientist Suits V4 rig
43 Days Ago
Roadsign glove tweaks
43 Days Ago
Eye controller fixes
44 Days Ago
Roadsign Gloves V4
44 Days Ago
Female large backpack for v4 rig
45 Days Ago
Male hoodie tweaks
45 Days Ago
Added rock/torch to v4 loadout
45 Days Ago
Female cloth sash
55 Days Ago
Toggled 'import animation' on RustPlayer.fbx Fixed Ragdoll (now prefab instance of RustPlayer.fbx like the playermodel)
55 Days Ago
Fixed hitbox system
55 Days Ago
Updated default spine offset as derived from idle animation
55 Days Ago
Player avatar uses spine1,2,3 Updated all v4 animations Updated custom offsets on sar and ak
56 Days Ago
Scene updates with debug controller player
56 Days Ago
Updated customspineoffsets for ak and sar
57 Days Ago
Updated avatar source for ak anims
57 Days Ago
Added debug anim controller for testing raw anims
57 Days Ago
Ak and sar customspineoffset updates
57 Days Ago
merge from PlayerRigUpdate2/mergemain