userTaylor Reynoldscancel

1,181 Commits over 3,378 Days - 0.01cph!

5 Years Ago
Merged bandit clothing items into single Bandit Guard suit
5 Years Ago
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5 Years Ago
Boar Fur setup
5 Years Ago
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5 Years Ago
Wolf Fur setup Wolf Material tweaks
5 Years Ago
Rescaled Stag textures from 4k>2k (oops) Added Stag fuzz mask
5 Years Ago
Stag Fur setup
5 Years Ago
Bear fur doesn't cast shadows Bear fur material tweaks
5 Years Ago
Bear fur model/prefab updates
5 Years Ago
Animal fur shader
5 Years Ago
Updated Bear model/textures/prefabs Moved bear animation fbx's to their own folder
5 Years Ago
merge from BoarFix
5 Years Ago
Boar prefab updates Boar Materials/Textures Move Boar animations to separate folder
5 Years Ago
new boar model
5 Years Ago
Updated Wolf model/textures/prefabs Moved wolf animation fbx's to their own folder
5 Years Ago
Updated Stag model/textures/prefabs Moved animation fbx's to their own folder
5 Years Ago
Added updated boar model Added updated boar textures
5 Years Ago
fix
5 Years Ago
Pose assets now use transforms instead of muscle values Reworked everything to use selection instead of gameobject references Save/Load uses file dialogs Deleted old pose assets
5 Years Ago
Merge from PoseTools2
5 Years Ago
Deleted testing assets
5 Years Ago
PlayerPose saves as local instead of world Create>PlayerPose added to rust folder
5 Years Ago
Merge from old PoseTools branch
5 Years Ago
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5 Years Ago
merge from main (46905 changeset)
5 Years Ago
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5 Years Ago
Minigun models/textures/materials (world and viewmodel)
5 Years Ago
Ammo Pack meshes//textures/materials
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
Added primitive screencapture to .png sequence
5 Years Ago
Camera override + example assets
5 Years Ago
merge from main
5 Years Ago
merge from PlayerPresentation
5 Years Ago
Player presentation example assets
5 Years Ago
merge from RebindSkinnedMeshRenderer
5 Years Ago
cleanup
5 Years Ago
check root bone is valid correctly transfer bounds
5 Years Ago
merge from main