userTaylor Reynoldscancel

1,221 Commits over 3,500 Days - 0.01cph!

4 Years Ago
Updated stag lods
4 Years Ago
Updated stag materials
4 Years Ago
Updated bear materials Added temp updated bear model
4 Years Ago
Fix for boar ragdoll disconnect error
4 Years Ago
Removed mouth material, added tint mask
4 Years Ago
Clothes setup with new rig
4 Years Ago
Fixed unwelded vert
4 Years Ago
Citizen model updates: Added extra loops to elbows/knees Added Eye fakeAO
4 Years Ago
fixed normals in split meshes
4 Years Ago
Added instanced citizen body part meshes Updated textures
4 Years Ago
Citizen shoes example
4 Years Ago
made characters folder and added citizen to it
4 Years Ago
Citizen wip textures
4 Years Ago
Added eyes, teeth etc & unwrapped citizen Added helper locators for eyes and eyelids
4 Years Ago
CitizenBase obj
4 Years Ago
Citizen base mesh
4 Years Ago
Updated skeleton definitions Updated prefabs Updated ragdolls
4 Years Ago
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4 Years Ago
jumpsuit female model and prefab
4 Years Ago
added skeletonskin to Jumpsuit skinned mesh renderers
4 Years Ago
Animal model maya files
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
Uses selections instead of source/target gameobjects Removed reset pose and remove animators
5 Years Ago
Load/Save & Copy/Paste uses transforms instead of humanoid muscles (Loading from animations has to still use humanoid muscles) More dialogs/fixes for NREs
5 Years Ago
Display dialog when there are missing references
5 Years Ago
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