branchrust_reboot/main/metal_detectorcancel

232 Commits over 123 Days - 0.08cph!

12 Months Ago
BaseDiggableEntity can now be flagged as requiring a shovel to dig or not. Can dig with any melee item.
12 Months Ago
Cleanup & refactor anim sync. Codegen.
12 Months Ago
Compile fix
12 Months Ago
3p anim and override controller updates
12 Months Ago
Anim test
12 Months Ago
setup for viewmodel script (off by default for now as test sphere's for visual feedback don't work with it)
12 Months Ago
viewmodel prefab updates, skinned wires & updated base model, added admire anim
12 Months Ago
WIP 3rd person anim code. RPC tweaks/checks.
12 Months Ago
3p anim updates
12 Months Ago
override update
12 Months Ago
stopped vm casting shadows
12 Months Ago
3p folder changes
12 Months Ago
added 3p anims & updated override controller
12 Months Ago
3p anim and override controller updates
12 Months Ago
Merge from main
12 Months Ago
Merge from light_test
12 Months Ago
Light changes wip
12 Months Ago
3p anim wip
12 Months Ago
Merge from main
12 Months Ago
Compile fix
12 Months Ago
Material fixes
12 Months Ago
Disable vm bob & sway when in sweet spot scanning mode
12 Months Ago
Reduce scan duration from 3->2 seconds
12 Months Ago
Merge from main
12 Months Ago
merge from main
12 Months Ago
Remove some old test code that disabled bob, sway, punch effects on detector VM
12 Months Ago
Pooling
12 Months Ago
viewmodel prefab cleanup (and naming)
12 Months Ago
Spawn delay
12 Months Ago
Placement checks
12 Months Ago
Merge from main
12 Months Ago
vm anim & animator updates
12 Months Ago
Setup speaker anim
12 Months Ago
Remove 0.75 clamp
12 Months Ago
Lerp the anim blend param value to smooth out stutters. Remove some now unused code.
12 Months Ago
Set icon
12 Months Ago
metal detector icon
1 Year Ago
updated anims, skinning & anim controller
1 Year Ago
DroppedItems can be marked to not combine. Dug up items set to not combine so they don't auto merge if the flags are close together and their items are left on the ground after digging up.
1 Year Ago
More loot test items
1 Year Ago
Move camera back up to default view when leaving sweetspot scan mode. Cleanup.
1 Year Ago
Shovel item can now be used for digging flags up. Set some placeholder shovel values.
1 Year Ago
Tweaked sweet spot detection range to be more lenient. Sanity check player to flag distance. Bit of cleanup
1 Year Ago
anim updates, transitions, animation controller setup
1 Year Ago
removed exit time when going into scan
1 Year Ago
added scan close clip, set up blendtree in animator to go between scan far and scan close, hooked up to use scanBlend param
1 Year Ago
Trigger scan anim from code. Remove old yaw/pitch transform placeholders.
1 Year Ago
Added scanBlend param to metal detector animator. Set scanBlend from code. Refactored some placeholder code so I can easily remove it when animation is fully setup.
1 Year Ago
Don't force VM lower in code now we have a VM setup
1 Year Ago
Merge from main