branchrust_reboot/maincancel

35,103 Commits over 4,293 Days - 0.34cph!

10 Years Ago
Fixed painted images not saving correctly Added Sqlite/byte/memorystream tests
10 Years Ago
crossbow reload anim length now matches ironsight start point
10 Years Ago
Console system to its own library
10 Years Ago
debug stuff for ownership
10 Years Ago
Reduced temporal-aa jitter at shore at near co-planar intersections Switched back to taa uniform helix sampling (4TX); reduces local reflection jitter
10 Years Ago
small water catcher tap collider
10 Years Ago
Fixed water fog dithering causing it to be ligher than it should
10 Years Ago
Fixed shader error for server build
10 Years Ago
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10 Years Ago
Fixed water purifier interaction issues on server restart... or so I hope... (RUST-1109, RUST-1137)
10 Years Ago
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10 Years Ago
Fixed viewmodel shadows going crazy after disabling temporal-aa
10 Years Ago
Fixed shadow flickering when temporal-aa is enabled and viewmodel is toggled
10 Years Ago
tssaa: replaced trinary minmax with luma on reversible tonemap ops to prevent artifacts like the sun's dark halo tssaa: feedback param tweaks
10 Years Ago
More b25 shader updates, including a standard core shader change that reduces alu
10 Years Ago
weapons that drop from players hands are now eligable for ownership transfer when picked up ownership transfer happens on a per-item-looted basis rather than everything in the body upon first loot
10 Years Ago
large furnace no longer placable in water
10 Years Ago
refined metal added to double toptier door cost
10 Years Ago
fixed flamer particle effects bouncing
10 Years Ago
added 3rd person aiming / throw animations for the rock and spears. fixed a bug with the IK hand holding for the bow / spear / rock weapons
10 Years Ago
loot nre fix
10 Years Ago
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10 Years Ago
Changed how blueprints/xp are wiped, so server owners can roll back by renaming the db files if they want
10 Years Ago
Animal damage uses base protection again
10 Years Ago
Industrial building windows use separate colliders (on the transparent layer)
10 Years Ago
Scene2Prefab monuments
10 Years Ago
another victimid fix
10 Years Ago
Fixed bald patch on wolf head dress
10 Years Ago
command to relock blueprints and refund all spent xp
10 Years Ago
renamed reset command to reseteverything shotgun bullet has much shorter raycast range
10 Years Ago
rename reoll method + help strings
10 Years Ago
Fixed protective armor absorbing damage from animal attacks
10 Years Ago
Cleanup
10 Years Ago
Touched all rust/std shaders to trigger b25 brdf alu opt
10 Years Ago
Re-applied temporal-aa black sludge fix + motion-based blend feedback scaling
10 Years Ago
Profiling Netgraph fixes
10 Years Ago
Changed save file name (to let server ownrs opt out of wipes by copying the save file) Save file protocol shows a warning instead of blocking the load
10 Years Ago
Converted some OnValidates to DoPrepare
10 Years Ago
Fixed projectile speed verification getting inaccurate when server FPS are insanely high
10 Years Ago
Fixed 5 second save spam
10 Years Ago
Fixed excessive reach on certain melee weapons (for example the rock)
10 Years Ago
Unity 5.4.0f1
10 Years Ago
Fixed NRE in PlayerMetabolism.CanConsume
10 Years Ago
Potential fix for rare NRE when cancelling loading screen
10 Years Ago
Removing unused
10 Years Ago
NRE fixes
10 Years Ago
Fixed UI.Ingame.Hud layer sort order Added UI.Ingame.Hud.Menu
10 Years Ago
Hide rcon password on command line properly
10 Years Ago
Fixed warning stating motion vectors require depth camera mode
10 Years Ago
Fixed black graphic distortion in dungeon tunnels (RUST-1147)