branchrust_reboot/maincancel

35,909 Commits over 4,352 Days - 0.34cph!

Yesterday
merge from water_ssr_taa_flicker_fix
Yesterday
merge from water_reflection_probe_seam_fix
Yesterday
merge from vclouds_macos_reflection_fix
2 Days Ago
Merge from hab_altimeter
2 Days Ago
Merge from hab_altimeter
2 Days Ago
merge from easter2026_dlc - bunny costume, rustige egg, 2 wallpapers
2 Days Ago
set up salvaged axe skinnable and tested on workshop
2 Days Ago
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2 Days Ago
Added Salvaged Axe Workshop Source OBJ
2 Days Ago
Compile fix
2 Days Ago
Merge from cargo_player_boats
2 Days Ago
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2 Days Ago
merge from shield_idle_collider
2 Days Ago
merge from weapon_refresh_salvaged_axe
3 Days Ago
Merge from cannon_hit_slowdown_revert
3 Days Ago
Merge from bb_triangle_floor_frame_fix
3 Days Ago
Merge from brutalist_skin_shadows_fix
3 Days Ago
Merge from camera_fog_fix
3 Days Ago
Merge from manifest_size_optimization
3 Days Ago
Merge from server_side_server_list_filters
3 Days Ago
Merge from easter_fixes_2026
3 Days Ago
Merge from armored_ladder_hatch
3 Days Ago
Merge from shield_idle_collider
3 Days Ago
Merge from shield_idle_collider
3 Days Ago
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3 Days Ago
Merge from Armored_ladder_hatch
3 Days Ago
Merge from viewmodel_early_disable_fix
3 Days Ago
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3 Days Ago
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3 Days Ago
Merge from turret_paintball_fixes
3 Days Ago
Merge from viewmodel_early_disable_fix
3 Days Ago
Fix junkpiles spawning on sleeping bags
3 Days Ago
Fix water junk piles spawning too close to water monuments
3 Days Ago
Fixed issue with foliage stones normals being incorrect after the non-uniform vertex normals toggle was added
3 Days Ago
Tweaked watchtower placement distance
3 Days Ago
merge from hackweek_server_mesh_cull
4 Days Ago
Merge from wiretool_rpcflood_fix
4 Days Ago
Merge from shipping_container_skin_frames_fix
4 Days Ago
Merge from storage_box_dlc_corpse_references
4 Days Ago
Merge from auto_particle_cinematics
4 Days Ago
Merge from hackweek_server_mesh_cull Removes Mesh data from server builds that is only used for client rendering Saves around 620mb of memory at runtime Removes 2.7GB on disk from server builds Any mesh marked as R/W (due to collisions) is still included, as well as some AI animations and a select few animations that are needed on the server
4 Days Ago
Merge from worldpositiongenerator_optimise_2
4 Days Ago
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4 Days Ago
Limit watch tower placement to every ~20m
4 Days Ago
merge from creative_freebuild_fix
4 Days Ago
Merge from item_mod_radial_menu
4 Days Ago
merge from /indirect_instancing
4 Days Ago
Merge: from sv_occlgroups_fix_reinit - Bugfix for ServerOcclusionGroups NRE for players with custom init flow - Unit tests Tests: ran unit tests
4 Days Ago
Merge: from serverprofiler_linux_fix - Bugfix for server profiler recoirding empty streams or infinitely recording on Linux Tests: perfsnapshot on Ubuntu