256,476 Commits over 4,018 Days - 2.66cph!
More INeedsToStartDisabled
Added INeedsToStartDisabled to a bunch of scripts
Tree optimizations
Protocol++ (network)
Fixed re-saving every asset in editor after playing (please give us InstantiateInactive @unity3d)
Second Windows path fuckup
Reverted possible Windows path fuckup which shouldn't have been committed in the first place
fullscreen exclusive mode
Fixed spawn population filters (/blame changeset 7129)
Don't run analytics in editor
Fixed error reporting sometimes failing
Fixed performance regression
Tweaked animal speeds
Added effects.grass
Tweaked spawn counts
Perf/Memory tweaks