userTony Fergusoncancel
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268 Commits over 30 Days - 0.37cph!

40 Days Ago
Card nerfs
40 Days Ago
Do it properly
40 Days Ago
Take my shit out of async, fixed not being able to reload gun if we have modifiers
40 Days Ago
Set initial eye angles
40 Days Ago
Improve played card groupings
40 Days Ago
Restore max points
40 Days Ago
Game over phase, leave game after a while Return to menu instead
40 Days Ago
I didn't mean to comment this out
40 Days Ago
Show halves won in round intermission
40 Days Ago
Start adding scores
40 Days Ago
Bit of refactoring
40 Days Ago
WIP scoring
40 Days Ago
Fixed showing the wrong other inventory :facepalm:
40 Days Ago
Fuck it Fixed PlayedCards grouping target cards based on who played the card, not who they are targeting
40 Days Ago
Can distinguish targeted cards in PlayedCards panel, as well as global cards
40 Days Ago
initial implementation of targeted cards flow
40 Days Ago
Fixed duck
40 Days Ago
Deselect card
40 Days Ago
Card UI redone
40 Days Ago
Don't show played cards header if theres nothing
40 Days Ago
Impact FX
40 Days Ago
Voices UI, voice transmitter, voice mixer
40 Days Ago
Added Bandolier card
40 Days Ago
Support using material icons for card panel icons Mirror Image card
40 Days Ago
Add bullet ricochet, can be modified by cards / stats https://files.facepunch.com/tony/1b2811b1/sbox-dev_PeS38iBwkW.mp4
40 Days Ago
Sex up the cards a little bit
40 Days Ago
Use emojis for placeholder card icons
40 Days Ago
Gun clip size can be modified IsSmall variant of CardPanel, add PlayedCards panel that shows which cards are played at all times
41 Days Ago
Fixed chat rendering below round UI More accurate hash for card inventory panel Round UI adjustments, don't show chatbox message for joined game Show avatar for opponent Kill the game loop and start again if someone leaves
41 Days Ago
Destroy ragdoll between rounds
41 Days Ago
Don't bother using the menu scene, just get into the game!
41 Days Ago
Fixed SMG being backward Fixed big bullets bug, fixed crosshair, add effects when taking damage
41 Days Ago
Make it blue instead
41 Days Ago
Fix smg mats
41 Days Ago
New gun sounds, reload sounds, reload sound sticks to the gun, fixed muzzle offset
41 Days Ago
Move crosshair into its own component on the player - add hitmarkers
41 Days Ago
Play sounds when inflicting damage / taking damage
41 Days Ago
Quick chatbox
41 Days Ago
Quick HUD changes
41 Days Ago
Only show rows when we need em
41 Days Ago
Get rid of ICardDisplay, just have Card.Positives, Card.Negatives text fields
41 Days Ago
Reload sound, new gun sound Can modify gun shoot sound
41 Days Ago
New weapons
41 Days Ago
Can modify weapon model with modifier, moved weapons to center
41 Days Ago
Update player.prefab
41 Days Ago
Conflict resolution, use stat for this too
41 Days Ago
Move initial stuff into stats container, add damage modifier
41 Days Ago
New hand on start
41 Days Ago
Marginally better hand randomization
41 Days Ago
Recoil is smoothed, returns to zero Add gravity / jump power cards, list their effects in ICardDisplay