userTony Fergusoncancel
reposbox-gunfightcancel

866 Commits over 609 Days - 0.06cph!

9 Months Ago
Fixed not being able to record match data, update stats page if history count changes
9 Months Ago
StatsPage; Add fallback text if we haven't played any matches
9 Months Ago
Add destructive reset XP in stats menu, when xp changes, update the leaderboard
9 Months Ago
Calculate fall damage based on distance as well as velocity
9 Months Ago
Remove test notification on landing page Add fall damage when landing heavily
9 Months Ago
Notification system for use in GameMenu and in-game
9 Months Ago
Fixed children of expand widgets not updating their content, in a kinda shitty way for now
9 Months Ago
Add quick leaderboard widget to main menu showing friends levels
9 Months Ago
Use Sandbox.Services.Stats for XP persistence
9 Months Ago
add MapIdent to match history Add MatchCard Add list of players to match card Minor style adjustments
9 Months Ago
Add accessor to grab match history GetAll creates new empty info if not found Add Stats Page to main menu, start scaffolding some data together
9 Months Ago
Record match history
9 Months Ago
Persistence refactor, expose GetAll<T>
9 Months Ago
Pass b_grounded to viewmodel
9 Months Ago
Stub out MatchHistory data
9 Months Ago
Show player level in main menu
9 Months Ago
Show player level in chatbox
9 Months Ago
Xp tweaking, added xp bar to main hud
9 Months Ago
Add muzzle flash
9 Months Ago
Add event for when xp is changed, set default XP to something that isn't zero
9 Months Ago
Refactor levelling progression to be static, with a link to the component for displaying levels for others - so we can get this data in menu
9 Months Ago
Upped ADS recoil now
9 Months Ago
Refactor progression around a generic enough persistence system
9 Months Ago
Relax non-ironsight fire scale
9 Months Ago
Clear burst fire state if we run out of ammo while bursting
9 Months Ago
Ironsight changes
9 Months Ago
Set up ironsights through Max's anims
9 Months Ago
Remove WebAPI
9 Months Ago
If we've got no ammo, assume we can eliminate weapon recoil
9 Months Ago
Downgrade progression logs to Trace
9 Months Ago
Add ProgressionComponent, grab Player from API Show player level in scoreboard
9 Months Ago
Fixed these requests being back to front...why they're like this in the first place is weird imo Update Models Send XP requests
9 Months Ago
Add player endpoints
9 Months Ago
Use azure api url
9 Months Ago
Build match submit request, send 'em off (on FFA only atm)
9 Months Ago
Add MatchHistory.SubmitAsync
9 Months Ago
WebAPI integration
9 Months Ago
Only assign firstHit when we hit something, doesn't have to be on first iteratio neither Lower eye height for slide, can slide through lower gaps
9 Months Ago
First iteration of vault mechanic (jumping through windows, quickly over short ledges Turn VaultMoveMechanic.IsDebugging off
9 Months Ago
Add splash screen
9 Months Ago
Update GameStatus visuals a bit
9 Months Ago
Add placeholders to FFAStatus if there's no second/third player
9 Months Ago
Fixed gamemode not being set correctly from lobby
9 Months Ago
Add "x is the winner!" text when FFA mode ends
9 Months Ago
Fixed being able to move / shoot while Gamemode.AllowMovement was set to false
9 Months Ago
Fix ammo HUD not updating when ammo reserve changes
9 Months Ago
Use proper client int for kills
9 Months Ago
FFA: Win the game if someone hits the Max score
9 Months Ago
Fixed ui layout problems if there's no second / third player
9 Months Ago
Add FFA hud