userVincentcancel

6,017 Commits over 4,199 Days - 0.06cph!

7 Years Ago
LS Scene changes to support new lods
7 Years Ago
24 more models in Launch site baked LODs
7 Years Ago
LS material changes
7 Years Ago
Launch site range_rails baked LODs
7 Years Ago
bandit_town S2P
7 Years Ago
covers LOD2 double sided to help with lighthing
7 Years Ago
Windmill/Windmill_small/Windmill_static baked LODs
7 Years Ago
Scene2Prefab
7 Years Ago
unfucked lighthouse_a prefab postmerge
7 Years Ago
Bandit town and swamp cabin were not labelled scene2prefab
7 Years Ago
material edits
7 Years Ago
Launch site rocket_wagon baked LODs
7 Years Ago
Launch site rocket elements baked LODs
7 Years Ago
trashbag_pile_a has baked LODs
7 Years Ago
watchtower_a has baked LODs (is quarry wooden watchtower and also deployable)
7 Years Ago
antenae_a has baked LODs
7 Years Ago
Checkpoint has baked LODs
7 Years Ago
Bus stop has baked LODs
7 Years Ago
Power substations have baked LODs from LOD2
7 Years Ago
use basic material instead of blend on barge charcoal
7 Years Ago
Tugboat has baked LODs from LOD2
7 Years Ago
Fixed bent palm trees impostors lacking accuracy (especially noticeable when flying), using custom made impostors for such trees
7 Years Ago
Scene2Prefab
7 Years Ago
Removed empty or missing prefabs from these levels
7 Years Ago
Removing unused prefabs (greybox and deprecated empty prefabs)
7 Years Ago
More missing material re-assignment
7 Years Ago
updated modding scene/txt
7 Years Ago
Removing unused art content (sewer_drain and oilrig greybox models)
7 Years Ago
fixing missing materials in lifts and rocket wagon prefabs
7 Years Ago
Chair static distance sanity check
7 Years Ago
merge from main
7 Years Ago
Removing unused meshes/materials/textures
7 Years Ago
Subtract 40962
7 Years Ago
Updated cargoship prefab LODs, fixed some Mast material assignments
7 Years Ago
Cargo ship crew building and antena baked LODs
7 Years Ago
Scene2Prefab
7 Years Ago
Removing unused meshes/materials/textures
7 Years Ago
powerline poles baked LODs, more aggressive distances
7 Years Ago
more
7 Years Ago
covers baked LODs, more aggressive distances
7 Years Ago
Junkyard scene and scene2prefab
7 Years Ago
Unpacked prefabs in Excavator_Yaw to avoid unity fucking it up
7 Years Ago
Junkyard terrain meshes baked LODs
7 Years Ago
Scene2Prefab
7 Years Ago
Dropped a LOD on a majority of industrial buildings, watch towers, overpasses
7 Years Ago
Updated junkpile_a prefab's car wreck
7 Years Ago
Fixed overrides on harbor_a train crane breaking recent changes
7 Years Ago
culling compound tarps way sooner
7 Years Ago
truck cabin material assignment fixes
7 Years Ago
Improved launchsite office buildings baked LODs visuals, shorter LODchain