userVincentcancel

6,017 Commits over 4,199 Days - 0.06cph!

10 Years Ago
airfield work backup
10 Years Ago
watchtower_c model update to be taller airfield work backup
10 Years Ago
concrete_c generic texture albedo brighter extra floor to watchtower_c, work on main building platform airfield backup
10 Years Ago
Office building material blend work, (wallpaper and carpets masks) Airfield work backup
10 Years Ago
office building, carpark, runway LODs/COLs airfield work backup
10 Years Ago
airfield work backup - loot spawns, doors, barricades and covers
10 Years Ago
Watch towers and Ruins LODs/COLs airfield work backup
10 Years Ago
ladder volumes, lod vertex alpha transition fixes airfield work backup
10 Years Ago
merge from main
10 Years Ago
office L stair model and collider dungeons scene and prefab update
10 Years Ago
merge from main
10 Years Ago
merge from dungeon 3 includes airfield rework, garage doors, static doors set, and more..
10 Years Ago
Fixed a missing collider on trainyard Turned on objects that had been automatically turned off in dungeons
10 Years Ago
removing (deleting this time) rotors from the airfield helis
10 Years Ago
removed a crate spawn from the runway (left over)
10 Years Ago
merge from main
10 Years Ago
airfield work backup hangar WIP models
10 Years Ago
airfield work backup - added splashes of colours ~ airfield hangar final models/LODs
10 Years Ago
merge from main
10 Years Ago
merge from main
10 Years Ago
airfield hangar COLs and prefabs
10 Years Ago
merge from main
10 Years Ago
airfield work backup
10 Years Ago
airfield work backup Tower antena models/LODs/COLs/Prefabs
10 Years Ago
merge from main
10 Years Ago
airfield work backup Power substation models/LODs/COLs/Prefabs and textures
10 Years Ago
merge from main
10 Years Ago
Procgen scenes and prefabs for power substations
10 Years Ago
Old posters textures Bus stop model, LODs, COLs and prefab
10 Years Ago
Procgen Railroad segment model/LODs/COL Procgen roads segments models/LODs/textures
10 Years Ago
Safe exchange shopfront models/LODs/Gibs/COLs & Prefabs
10 Years Ago
Tunnel peekaboo glitch fix Scene2Prefab
10 Years Ago
merge from main
10 Years Ago
Fix for RUST-1187 Added a pointlight to airfield antena to increase its visibility
10 Years Ago
Increased the powerplant bottom part draw distance
10 Years Ago
Increased the satdish column draw distance
10 Years Ago
Rock_cliff_a texture change for a less noisy version Updated the rock atlas textures to not include AO term and cavity in albedo for a less noisy result
10 Years Ago
merge from main
10 Years Ago
Rock_cliff_b textures
10 Years Ago
merge from main
10 Years Ago
Updated watchtowers and office building prefabs for glass transparency layer
10 Years Ago
Updated Hangar prefab for glass transparency layer
10 Years Ago
Updated chainlink fence prefabs for glass transparency layer
10 Years Ago
Picking relevant changesets from dungeon branch for transparency
10 Years Ago
Adding a couple of files manually
10 Years Ago
Scene2Prefab
10 Years Ago
tunnels progress backup
10 Years Ago
Dungeon light prefabs update - fixed conflict with LightEx Military tunnel scene/prefab update
10 Years Ago
tunnels progress backup
10 Years Ago
Ladders on watch_tower_b are back on trigger layer Airfield prefab update