userVincentcancel
branchrust_reboot/main/HDRP_Art_Backportcancel

267 Commits over 182 Days - 0.06cph!

5 Years Ago
Assigned main' road materials to ringroads in world setup
5 Years Ago
external lighting prefabs for Powerplant, WTP, Trainyard - Currently these are just backups
5 Years Ago
Re-installing sewer branch lighting (now under a external prefab to avoid future loss)
5 Years Ago
Removed lighting prefabs links to HDRP ones in MT, Trainyard, Lighthouse (replaced with non hdrp lighting prefabs already), Satdish, Sewer branch, Sphere tank
5 Years Ago
Adding HDRP lighting prefabs to help with conversion if needed. If not we will remove before merge to main.
5 Years Ago
Review of Harbors, Excavator, Junkyard, Powerplant, Trainyard, Quarries, Ice lakes, MT, Power substations, Powerplant, SatDish, Sewer branch, Dome
5 Years Ago
Airfield, Compound review
5 Years Ago
Going over caves scenes, caves dressing scene, adding missing files from initial batch Some other scenes reviewed (WTP, Bandit town)
5 Years Ago
Overgrowth scene and prefabs conversion. Switched incorrect foliage materials to Core/Foliage
5 Years Ago
Foliage_v3 Temperate_Grass_c asset model path fix
5 Years Ago
terrain atlas generation
5 Years Ago
TerrainAtlas scripts
5 Years Ago
Fixes for incorrect files
5 Years Ago
cherrypicking cs 55296/55297/55298
5 Years Ago
Changes/Moves/Deletes
5 Years Ago
Adding content - World setup V3 prefabs
5 Years Ago
Adding content - initial batch