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122 Commits over 89 Days - 0.06cph!

5 Hours Ago
Added environment volumes for the apartment type B interior corridors apartment_complex_1 s2p
6 Hours Ago
tweaked central oak for better fit in market place near final splat painting
Yesterday
plugged the holes in apartment complex LOD2's windows inb4 rebaking LOD from multiple sources
4 Days Ago
fixing some flow issues on the damaged side of the apt building
4 Days Ago
apartment_complex_1 s2p
4 Days Ago
Adding HLOD to apartment_complex_1 fixing some terrain topos, repainting a proper blend map for terrain
4 Days Ago
resetting this silly dofexposer asset that saves with local tweaks to camera
4 Days Ago
removing decorative skull from flat medium as it throws errors
4 Days Ago
cleaning a bunch of missing references in the level and in project art prefabs
4 Days Ago
cleared a prop from clipping in basement flat
4 Days Ago
overgrowth set dressing polish, hiding/pruning foliage where not needed
5 Days Ago
updated the building topology and added a collider for tree guards
5 Days Ago
adding art for tree_guard_fences, prefabs some splat repaint to fit the ground below trees
6 Days Ago
adding models and final prefab for the nova apartments sign added renderer batch on new bench prefabs some tweaks to scene
7 Days Ago
untangled changes from erik's prefab and changes from this AM
7 Days Ago
some visual tweaks to bench_b
7 Days Ago
adding more decorative benches to replace the large bulky one replaced the old one with new ones in scene also plugged some doorways in the apartment_b prefabs
8 Days Ago
prefabed camping cooker and added colliders changed model to prefab in small apartment
18 Days Ago
more set dressing progress in streets
18 Days Ago
set dressing push on marketplace optimised the rentable shops a bit by removing props mostly sunk in the ground or barely visible
19 Days Ago
tweaked marketplace electric wires, general polish before attacking other areas unfucked some smoothing groups on the demolished side of apartment building
19 Days Ago
re-organised marketplace lighting objects into a lighting layer - not made external yet
19 Days Ago
some more marketplace work
20 Days Ago
some more marketplace, rejigged trees to produce a bigger focal point
20 Days Ago
marketplace set dressing - some more iterating, more work needed on front street end
20 Days Ago
marketplace set dressing backup
20 Days Ago
moved props layer away from the street furnished bathrooms in apartments with latest set
21 Days Ago
low fences colliders
22 Days Ago
low fences LODs and updated prefabs
22 Days Ago
removed the interior concrete lip from the apartment core facade
22 Days Ago
Adding low fences LOD0's Updated playground fences
25 Days Ago
apartment complex scene update, more refinement around playground area playground sandboxes and border meshes + prefabs
26 Days Ago
early playground layout
26 Days Ago
quick level save before playground area start
26 Days Ago
placed the new bed prefabs into apartments, removed temp ones
27 Days Ago
closing holes in some apartment complex exterior meshes some extra polish on the set dressing damaged wing of the building toned down vertex color and alpha on glass
29 Days Ago
Updated all kitchen cabinets inside apartment prefabs from meshes>prefabs
29 Days Ago
some more world layer setup for recent props
33 Days Ago
tweaked transforms in wood shutters prefab (zeroing) added WIP kitchen cabinets to apartment prefabs
34 Days Ago
added temporary oven model to apartment prefabs for preview
34 Days Ago
updated furniture in apartment prefabs - we're missing more kitchen cabinetry and cookers/sinks at the minute
35 Days Ago
added a little low wall to the penthouse greybox separating kitchen/living
35 Days Ago
fixed draw distances on new static door prefabs and layer to world collisions for the apartment complex building
36 Days Ago
apartment complex exterior baked LODs
39 Days Ago
re-factored the prefabs for apartment complex, moved nested prefabs into a subfolder for clarity added LODs, but yet to bake the last LODs moved the coordinates for the apartment building and vendor nodes to be on the grid
41 Days Ago
renames for wall tiles mosaic textures
41 Days Ago
some cleanup post merge
41 Days Ago
merge from main
42 Days Ago
colliders for the previous batch of prefabs
43 Days Ago
apartment complex windows/doorframes and glass lods and prefabs