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157 Commits over 61 Days - 0.11cph!

4 Days Ago
ziggurat S2P
4 Days Ago
LOD distance review on bamboo scaffoldings
10 Days Ago
S2P jungle ruins
10 Days Ago
reduced strangler fig wall decal dist
10 Days Ago
ziggurat S2P
10 Days Ago
Disabled shadow casting on ziggurat skylight spotlights
10 Days Ago
ziggurat scene, decal draw distances overrides to lower values
10 Days Ago
bunch of prefab optimizations, converted what can to MeshLOD, reducing some draw distances
10 Days Ago
shifted barrel spawn away from recycler in ziggurat S2P
11 Days Ago
skipped LOD0 on mauritia flexuosa, more agressive LOD2 distance
14 Days Ago
added thickness to jungle skin wall.window frame in bid to rid wallpaper of zfight
15 Days Ago
plugging holes in jungle_ruin_e - s2p
15 Days Ago
fixed trumpet tree in ziggurat not being the entity of the tree - S2P
15 Days Ago
s2p jungle ruins (no change other than refreshing for bugfixes 119979)
15 Days Ago
added some helper colliders on ziggurat large pipes to help smooth movement on them made the rope ladder volume wider to enable jumping on it from inside the zigg Ziggurat S2P
15 Days Ago
removed some missing prefabs reference in arctic base rocks prefab (to clear editor side errors)
16 Days Ago
modified the zipline landing platform net shape to improve greatly the landing area/angle possible minor tweak to jungle_ruins_e structure S2P
17 Days Ago
ziggurat scene S2P
17 Days Ago
re-factored the ceiling cable kt prefabs to use meshlod and added missing mesh colliders scripts
17 Days Ago
enabled r/w on a bunch of props used in ziggurat collision models
17 Days Ago
enabled r/w on zipline platform collision models
17 Days Ago
cherry picking env volume brightness level changes from spatially aware branch
17 Days Ago
forgot to move rope ladder in prefab
17 Days Ago
reduced the depth of jungle swamp by 20ish %
17 Days Ago
fixed some wall clipping props in zigg scene
17 Days Ago
changed priority on ziggurat to highest to ensure a spawn more polish on the top with smaller decals and some physical roots for decor added a rongs rope ladder inside the zigg portal to allow players going down without taking damage fixed foliage placement on water surface (lillies) toned glossiness down on the large pipes going out re-linked the lighting prefab (again? another regression perhaps) Zigg S2P / HLOD refresh
18 Days Ago
fixed some zfighting on jungle_ruins_e structure
18 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin (for good this time)
18 Days Ago
fixed some left over conditional corners zfight on triangle foundation block jungle skin
18 Days Ago
fixed a legacy rotation leftover on armored steps block
22 Days Ago
rebaked oilrig crane LOD, updated material links rebaked Harbor1 HLOD to fix white crates
23 Days Ago
fixing some baked LODs materials that did not save properly on the branch they came from +some rebakes
23 Days Ago
fixed a bunch of spots where environment volumes were too small in caves fixed some cave segments close to the exits being 'no sunlight' S2P
23 Days Ago
jungle ruins s2p to refresh collider changes
23 Days Ago
scene to prefab all (to refresh tunnel entrances for env volumes)
23 Days Ago
merge from spatially aware branch - underground train tunnels and caves content converted
23 Days Ago
fixed a missing mesh from collider script on corner_c prefab
24 Days Ago
potential fix for sun passthrough in train tunnel entrance
24 Days Ago
jungle ruins s2p
24 Days Ago
moved the rusty gates back into place
24 Days Ago
fixed an offset on jungle skin triangle block
24 Days Ago
fixed an offset on jungle skin floor block
24 Days Ago
lowered the ground under the zigg pond water to allow swimming effect to work
24 Days Ago
reverted environment volumes to spatially aware ones after regression, this also re-introduces the terrain collision triggers - S2P
24 Days Ago
lower ziggurat terrain position in Z, then resculpted to meet the ground line
25 Days Ago
enabled r/w on ziggurat gate colliders
25 Days Ago
some tweaking of the jungle_ruins_e alpha map
25 Days Ago
enabled spatially aware environment volumes in Ziggurat
25 Days Ago
more splats painting polish for jungle ruins - eliminating grass as it doesn't belong in jungle monument perimeter fixed some lootspawn juxtaposition
28 Days Ago
S2P jungle ruins - to refresh latest collider changes