userVincentcancel
branchrust_reboot/main/jungle_updatecancel

157 Commits over 61 Days - 0.11cph!

45 Days Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
45 Days Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
45 Days Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
45 Days Ago
merge from art_generic_props
45 Days Ago
ziggurat topology painting improvements, better road connection added
46 Days Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
46 Days Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
46 Days Ago
manifest
46 Days Ago
hinged doors for zigg security gates
46 Days Ago
zigg scene backup, relinked props to prefabs
46 Days Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
46 Days Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
46 Days Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
49 Days Ago
replaced the gate_a with gate_b in the zigg scene
50 Days Ago
fixed pink missing materials on masterhouse in radtown
50 Days Ago
ziggurat basic lootspawn pass S2P
51 Days Ago
standalone leaks decals for the zigg + prefabs
51 Days Ago
closed up holes in bamboo scafholds set tubes
51 Days Ago
re-enabled backface culling on bomboo kit mat disabled ladder volumes on ladders on the floor in zigg
51 Days Ago
fixed bamboo scafholds ladders volume
51 Days Ago
ziggurat scene update and S2P
51 Days Ago
new bamboo scafholding block - 200x200 walkway mossy electrical box mat variant
52 Days Ago
ladder volumes in prefabs for bamboo ladders
52 Days Ago
Repackaged prefabs for bamboo scafholdings - meshlod use, r/w enabled for batching
52 Days Ago
zigg scene - platforms LD work
52 Days Ago
bamboo scafholdings, some removed barriers on the platforms to make player traversal easier
52 Days Ago
merge from jungle ruins
53 Days Ago
zigg scene hierarchy cleanup
53 Days Ago
zigg jungle overgwrowth progress
53 Days Ago
zigg jungle overgwrowth progress
56 Days Ago
reworked the layout and flow across the scafholds, planning where the overgrowth should play a role visually and for blocking traversal in some areas
56 Days Ago
tweaking bamboo scaffholding layout on ziggurat to clear some approaches and free some space on the ground fixed floating set dressing in areas, removed some mesh decals that interfere with underneath mesh decals of zigg floor
57 Days Ago
chenged the jungle ziggurat prefab to world layer
57 Days Ago
merge from jungle ruins
58 Days Ago
merge from mjungle_ruins for gantry kit
58 Days Ago
zigg level backup
58 Days Ago
Created a new water surface for building interiors with a much lower coefficient of reflection and specular in order to fit the lighting typically found indoors
58 Days Ago
Increased building very dark ambient a notch to compensate for play time SSAO darkening the picture further.
58 Days Ago
changed incorrect layers on recent props prefabs
58 Days Ago
Increased building environment volumes to be reflection factor of 1.0 since buildings should be using World layer and offer accurate reflections indoor now. If reflections look incorrect, check art layers of buildings
58 Days Ago
ziggurat_a env volumes settings and bounds changes
58 Days Ago
re-balanced the ambient and reflection values in Environment Properties for the Building, Building Dark, Building Very Dark volumes in order to produce more satisfying lighting gradients in interiors
59 Days Ago
shrunk jungle swamp water surface to avoid clipping
59 Days Ago
fixed jungle swamp terrain on incorrect layer causing wrong terrain insert in jungle improved terrain blend texture
60 Days Ago
jungle ruins s2p
60 Days Ago
jungle ruins lootspawns, replaced the last greybox volumes in scenes for matching art assets
2 Months Ago
jungle ruins scene HLOD setup and bakes
2 Months Ago
enabled read write on ruins kit for batching
2 Months Ago
updated topology masks for jungle ruins, s2p ruins
2 Months Ago
refreshing terrain blend textures of jungle ruins - they are correct but somehow were not applied in procmap