userVincentcancel
branchrust_reboot/main/jungle_updatecancel

123 Commits over 31 Days - 0.17cph!

9 Days Ago
updated layer on jungle number decals prefabs
9 Days Ago
removed the small ziggs from the ziggurat scene - updated the terrain topology maps and terrain blend maps accordingly - s2p
13 Days Ago
zigg scene ivy set dressing pass - feel free to iterate on
13 Days Ago
merge from LODs refresh - this should not require scene to prefab as it is mostly texture rebakes and re-targeting in materials - limited prefab changes
13 Days Ago
merge from LOD Baking tool
15 Days Ago
jungle_terminal props - remade prefabs, fixed layers, LOD distances, texture import res
21 Days Ago
import option tweak to watertight hatch spec map
21 Days Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
22 Days Ago
Old Tvs tweaks to prefabs and texture import options
22 Days Ago
coat hanger and wall mounted coat hanger - lod distances tweaks, layers
22 Days Ago
old radio material missed.. project save thanks Unity
22 Days Ago
old radio prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
22 Days Ago
metal briefcase prop - converted prefab to use Meshlod, fixed material type bugging, tweaked lod distances
22 Days Ago
Mircowave prop - converted prefab to use Meshlod, fixed material type bugging
22 Days Ago
fire alarm props - fixed material type bugging out, changed prefabs to use meshlod, removed some unecessary lod stages for such a small prop LOD0>LOD2 instead etc.
22 Days Ago
first aid cabinet prefab tweaks
22 Days Ago
Re-organised fire extinguisher folder into a single cohesive structure Resized textures Re-prefabbed prefabs and redid colliders, LOD drawing distance, layer
22 Days Ago
re-created the signs_water_warning prefabs, added mesh cull, collider boxes. moved water signs into its own folder to make discovery easier
22 Days Ago
condenser texture sizes for Ao maps, del some unused models, reduced culling distance on prefabs
22 Days Ago
merge from art_generic_props
22 Days Ago
ziggurat topology painting improvements, better road connection added
23 Days Ago
added some volumes to stairs of zigg to help movement until final colliders S2P
23 Days Ago
Added the hinged doors entity in the jungle_ziggurat_security_entrance_b prefab
23 Days Ago
manifest
23 Days Ago
hinged doors for zigg security gates
23 Days Ago
zigg scene backup, relinked props to prefabs
23 Days Ago
fixed layer on IBC prefab, condensed the ibc_a prefab into a single object
23 Days Ago
desal tank - resized some textures (AO, LOD) fixed prefab layer, loding distances
23 Days Ago
Tweaked water treatment tank prop material settings Deleted greybox Created a mesh lod prefab
26 Days Ago
replaced the gate_a with gate_b in the zigg scene
27 Days Ago
fixed pink missing materials on masterhouse in radtown
27 Days Ago
ziggurat basic lootspawn pass S2P
28 Days Ago
standalone leaks decals for the zigg + prefabs
28 Days Ago
closed up holes in bamboo scafholds set tubes
28 Days Ago
re-enabled backface culling on bomboo kit mat disabled ladder volumes on ladders on the floor in zigg
28 Days Ago
fixed bamboo scafholds ladders volume
28 Days Ago
ziggurat scene update and S2P
28 Days Ago
new bamboo scafholding block - 200x200 walkway mossy electrical box mat variant
29 Days Ago
ladder volumes in prefabs for bamboo ladders
29 Days Ago
Repackaged prefabs for bamboo scafholdings - meshlod use, r/w enabled for batching
29 Days Ago
zigg scene - platforms LD work
29 Days Ago
bamboo scafholdings, some removed barriers on the platforms to make player traversal easier
29 Days Ago
merge from jungle ruins
30 Days Ago
zigg scene hierarchy cleanup
30 Days Ago
zigg jungle overgwrowth progress
30 Days Ago
zigg jungle overgwrowth progress
33 Days Ago
reworked the layout and flow across the scafholds, planning where the overgrowth should play a role visually and for blocking traversal in some areas
33 Days Ago
tweaking bamboo scaffholding layout on ziggurat to clear some approaches and free some space on the ground fixed floating set dressing in areas, removed some mesh decals that interfere with underneath mesh decals of zigg floor
34 Days Ago
chenged the jungle ziggurat prefab to world layer
34 Days Ago
merge from jungle ruins