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153 Commits over 91 Days - 0.07cph!

55 Days Ago
radtown S2P
55 Days Ago
tweaks to scaffolding building stair
55 Days Ago
removed underscrores from camera names
55 Days Ago
Added an additional way to get on the radhouse roof
58 Days Ago
named cameras individually
58 Days Ago
radtown S2P
58 Days Ago
Added back door anim event sound component on residential door
58 Days Ago
changed door knock sound from metal to wood on residential door
58 Days Ago
fixed missing box colliders on ground floor chimneys in masterhouse
58 Days Ago
fixed electric fan b using fan a collider..
58 Days Ago
Fixed incorrect import options on colliders for radiators, vintage furniture, pushcarts, bathtub, large rubbish skip, radiactive vats, checkpoint hut, small rubbish skip, binbags, radhouse large
58 Days Ago
correct surface type on stairs from walkways set
58 Days Ago
Changed the technique for collider to Prevent Movement instead of transparent Changed to mesh lod
58 Days Ago
added missing ceiling box collider in recycler room of storage building large
58 Days Ago
fixed AC unit missing collision on roof, was mesh - not prefab
59 Days Ago
moved mesh colliders from LOD0 to parent on radhouse_large
2 Months Ago
radtown S2P, refreshed HLOD
2 Months Ago
removing vertex stream components left over from vertex painting attemps fixing some left over issues with shed, storage warehouse components checked for decal projector issues
2 Months Ago
storage warehouse material tweaks
2 Months Ago
Added renderer batch component to binbag prefabs
2 Months Ago
radtown redux HLOD setup and bake
2 Months Ago
set dressing polish, replaced old binbags with new ones
2 Months Ago
mailboxes textures metas at 1024
2 Months Ago
radtown redux S2P
2 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
2 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
various material tweaks
2 Months Ago
static (unusable) version of the car lift various material tweaks
2 Months Ago
set dressing progress backup
2 Months Ago
manifest update (so residential door displays correctly
2 Months Ago
radtown redux S2P
2 Months Ago
environment volumes pass #1
2 Months Ago
polished set dressing in the shed area
2 Months Ago
fixed some incorrect vertex normals on rubble props fixed some intersecting polys on storage building large roof
2 Months Ago
radtown redux S2P
2 Months Ago
Lootspawns review
2 Months Ago
fixing some flow issues in small house
2 Months Ago
and world layer
2 Months Ago
adding renderer batch to rain gutters set
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
reduced draw distance on mesh rubble decals
2 Months Ago
set dressing progress backup, fixed terrain tolerances around toxic puddles
2 Months Ago
radtown redux S2P
2 Months Ago
set dressing progress backup
2 Months Ago
restored upper floor and lower floors set dressing in radhouse
2 Months Ago
re-organising scene into appropriate groups re-organising radhouse large prefab
2 Months Ago
Added a toxic pool water surface toxic pool material