668 Commits over 3,987 Days - 0.01cph!
Loot balance outside puzzles
Removed RendererBatch scripts from pipe sets
Shifted recyclers out on Powerplant and Sewer Branch
Fixed roof jump exploit at WTP
merge from procmap_puzzles_polish
RUST-110 Fixed out of bound exploit at MT
RUST-115 Fixed inaccurate colliders on powerline base
RUST-54 Section of LS ladder cannot be climbed (missing volume)
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
RUST-42 Fixed food crate spawner max per tick value being over the top
RUST-41 Fixed see through gap between single sheet metal door and doorways
Sheet metal door script export fuckup, fixed
Fixed scale issue on casino wheel using a custom model
big_wheel prefab updated
Fixed RHIB glitchy visuals under shader level 300
terrain blend maps for swamps and bandit town
fixed water surface size/shape in them