userVincentcancel
branchrust_reboot/maincancel

668 Commits over 3,987 Days - 0.01cph!

8 Years Ago
Loot balance outside puzzles
8 Years Ago
Some visual polish
8 Years Ago
Removed RendererBatch scripts from pipe sets
8 Years Ago
Scene2Prefab
8 Years Ago
Shifted recyclers out on Powerplant and Sewer Branch
8 Years Ago
Fixed roof jump exploit at WTP
8 Years Ago
merge from procmap_puzzles_polish
8 Years Ago
Scene2Prefab
7 Years Ago
RUST-110 Fixed out of bound exploit at MT
7 Years Ago
RUST-115 Fixed inaccurate colliders on powerline base
7 Years Ago
RUST-54 Section of LS ladder cannot be climbed (missing volume)
7 Years Ago
RUST-39 Attempting to fix fallen logs blocking APC pathing at LS by making building topology wider on terrain
7 Years Ago
RUST-42 Fixed food crate spawner max per tick value being over the top
7 Years Ago
RUST-41 Fixed see through gap between single sheet metal door and doorways
7 Years Ago
Sheet metal door script export fuckup, fixed
7 Years Ago
Fixed scale issue on casino wheel using a custom model big_wheel prefab updated
7 Years Ago
Fixed RHIB glitchy visuals under shader level 300
7 Years Ago
terrain blend maps for swamps and bandit town fixed water surface size/shape in them