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345 Commits over 549 Days - 0.03cph!

10 Months Ago
Paintball Gun - update model and bake with fixes
11 Months Ago
Paintball Gun - Viewmodel, ammo model, bake
11 Months Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
11 Months Ago
RPG7 - Weapon rack position fixes
11 Months Ago
Paintball Gun - updated blockout mesh after animation feedback
11 Months Ago
Paintball Gun - Blockout mesh and materials
11 Months Ago
RPG7 - Fixed ammo position in world model prefab
11 Months Ago
RPG7 - Adjusted LODs and fixed some issues
11 Months Ago
M15 pistol - changed emissive materials to use UV1, optimized emissive texture size, fixed world model AO
11 Months Ago
RPG7 - adjusted weapon position on wild west DLC racks
11 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
11 Months Ago
RPG7 - world model collider and weapon rack adjustments
11 Months Ago
RPG7 - Texture & material update, icon
11 Months Ago
RPG7 - texture update
11 Months Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
12 Months Ago
RPG7 - Texture update
12 Months Ago
RPG7 - updated sling in world model
12 Months Ago
RPG7 - updated worldmodel mesh name, updated textures
12 Months Ago
RPG7 - updated viewmodel and textures, added worldmodel and LODs
12 Months Ago
RPG7 - copied files to independent rpg branch
12 Months Ago
RPG7 - viewmodel and texture update
12 Months Ago
RPG7 - updated viewmodel, WIP textures
12 Months Ago
RPG7 - Added baked viewmodel
1 Year Ago
RPG7 - updated blockout mesh
1 Year Ago
Halloween Wallpaper - adjusted wood luminance levels
1 Year Ago
Halloween Wallpaper - Final textures, WIP Icon placeholder
1 Year Ago
Halloween Wallpapers - Initial setup
1 Year Ago
Locker - updated workshop model with proper mesh shading
1 Year Ago
Hexagon tiles - Updated textures
1 Year Ago
Wallpaper - tweaked carpet, added hexagon tiles
1 Year Ago
Lighting DLC - Carpet floorpaper - Material, textures, WIP setup
1 Year Ago
Chandelier - removed bulbs from worldmodel
1 Year Ago
Chandelier - Added static worldmodel prefab
1 Year Ago
Chandelier - updated icon
1 Year Ago
Chandelier - Added LODs, gibs, updated textures
1 Year Ago
Chandelier - Texture update
1 Year Ago
Chandelier - adjusted chain cable mesh size to be closer to default cable thickness
1 Year Ago
Chandelier - adjusted alpha cutoff value for bike chain materials
1 Year Ago
Chandelier - WIP textures, small mesh fixes
1 Year Ago
M15 Pistol - Added emissive to world model (now in the right branch)
1 Year Ago
M15 Pistol - Added emissive to world model
1 Year Ago
Chandelier - Missing metallic texture (thanks unity)
1 Year Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
1 Year Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
1 Year Ago
Chandelier - Split movable mechanical parts, added new cable mesh with matching size
1 Year Ago
Chandelier - Moving chain material setup
1 Year Ago
Chandelier - added material, tweaked FBX properties
1 Year Ago
Chandelier - Updated blockout mesh, added chain trim material
1 Year Ago
Ejector seat - added LODs and gibs
1 Year Ago
Chandelier - Added blockout models to deployable prefab