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281 Commits over 457 Days - 0.03cph!

9 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
9 Months Ago
RPG7 - world model collider and weapon rack adjustments
9 Months Ago
RPG7 - Texture & material update, icon
9 Months Ago
RPG7 - texture update
9 Months Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
9 Months Ago
RPG7 - Texture update
9 Months Ago
RPG7 - updated sling in world model
9 Months Ago
RPG7 - updated worldmodel mesh name, updated textures
9 Months Ago
RPG7 - updated viewmodel and textures, added worldmodel and LODs
9 Months Ago
RPG7 - copied files to independent rpg branch
9 Months Ago
RPG7 - viewmodel and texture update
9 Months Ago
RPG7 - updated viewmodel, WIP textures
9 Months Ago
RPG7 - Added baked viewmodel
9 Months Ago
RPG7 - updated blockout mesh
9 Months Ago
Halloween Wallpaper - adjusted wood luminance levels
10 Months Ago
Halloween Wallpaper - Final textures, WIP Icon placeholder
10 Months Ago
Halloween Wallpapers - Initial setup
10 Months Ago
Locker - updated workshop model with proper mesh shading
10 Months Ago
Hexagon tiles - Updated textures
10 Months Ago
Wallpaper - tweaked carpet, added hexagon tiles
10 Months Ago
Lighting DLC - Carpet floorpaper - Material, textures, WIP setup
10 Months Ago
Chandelier - removed bulbs from worldmodel
10 Months Ago
Chandelier - Added static worldmodel prefab
10 Months Ago
Chandelier - updated icon
10 Months Ago
Chandelier - Added LODs, gibs, updated textures
10 Months Ago
Chandelier - Texture update
10 Months Ago
Chandelier - adjusted chain cable mesh size to be closer to default cable thickness
11 Months Ago
Chandelier - adjusted alpha cutoff value for bike chain materials
11 Months Ago
Chandelier - WIP textures, small mesh fixes
11 Months Ago
M15 Pistol - Added emissive to world model (now in the right branch)
11 Months Ago
M15 Pistol - Added emissive to world model
11 Months Ago
Chandelier - Missing metallic texture (thanks unity)
11 Months Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
11 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP
11 Months Ago
Chandelier - Split movable mechanical parts, added new cable mesh with matching size
11 Months Ago
Chandelier - Moving chain material setup
11 Months Ago
Chandelier - added material, tweaked FBX properties
11 Months Ago
Chandelier - Updated blockout mesh, added chain trim material
11 Months Ago
Ejector seat - added LODs and gibs
12 Months Ago
Chandelier - Added blockout models to deployable prefab
12 Months Ago
Electric Table Lamp - Cleaned up deployable prefab, fixed lightbulb LOD config
12 Months Ago
Electric Table Lamp - updated icon, final texture tweaks
12 Months Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
12 Months Ago
Electric Table Lamp - WIP Texture update, changes to volumetric & light setup
12 Months Ago
Electric Table Lamp - Added volumetrics, light bulb, lit up version, WIP texture pass
12 Months Ago
Merge from "ceiling_light_joint_reconfig"
1 Year Ago
Electric Table Lamp - Blockout, initial prefab setup
1 Year Ago
Pilot Codelock - updated icon, fixed material order in LODs
1 Year Ago
Pilot Codelock - WIP Prefab setup and fixes, added icon
1 Year Ago
M15 Pistol - Added ironsight dots to world model, small alignment tweaks to size and position