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357 Commits over 579 Days - 0.03cph!

8 Months Ago
Boxes DLC - optimized meshes and LODs for scrap, stone, guns, explosives boxes
8 Months Ago
Guns Box - optimized mesh and LODs
8 Months Ago
Explosives box - optimized mesh and LODs
8 Months Ago
Charcoal Box - texture and icon update
9 Months Ago
Charcoal Box - texture and gibs update
9 Months Ago
z data error fix attempt 2: electric boogaloo
9 Months Ago
Charcoal Box - lods and gibs
9 Months Ago
Charcoal Box - texture update
9 Months Ago
Charcoal Comp Box - Final lowpoly, bake, WIP textures
9 Months Ago
Charcoal Comp Box - blockout prefab configuration
9 Months Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
9 Months Ago
Paintball Gun - missing viewmodel adjustments
9 Months Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
9 Months Ago
Charcoal Box - blockout and initial setup
9 Months Ago
Paintball Gun - added paintball ammo icon
9 Months Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
9 Months Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
9 Months Ago
Paintball Gun - added ammo box
9 Months Ago
Paintball gun - new ammo material updates
9 Months Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
9 Months Ago
Paintball Gun - hopper shader tests
9 Months Ago
merge from "paintball_gun_tests"
9 Months Ago
subtractive merge (sorry about that)
9 Months Ago
merge from paintball gun test
9 Months Ago
merge from paintball gun tests
9 Months Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
9 Months Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
9 Months Ago
Picture frames - fixed shutter materials for scrap frames
10 Months Ago
Picture frames - reverted light up frames to correct material
10 Months Ago
Picture Frame - updated scrap set icons
10 Months Ago
Picture frames - texture update, deploy volumes fix
10 Months Ago
Picture Frames - texture update
10 Months Ago
Picture frames - fixed scrap frame materials and updated paintable textures
10 Months Ago
Picture Frames - shutter texture update
10 Months Ago
Picture Frames - shutter texture for scrap frames (WIP)
10 Months Ago
Paintball Gun - added conditional ammo meshes for worldmodel
10 Months Ago
Light up frames - adjusted LODs for XL and XXL versions
10 Months Ago
Light up frames - fixed material config and paintability
10 Months Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
10 Months Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
10 Months Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
11 Months Ago
Paintball Gun - split viewmodel weapon and ammo meshes
11 Months Ago
Paintball Gun - viewmodel texture update
11 Months Ago
Paintball Gun - added more tape to hopper
11 Months Ago
Paintball Gun - prefab fixes, icon
11 Months Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
11 Months Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
11 Months Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
11 Months Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
11 Months Ago
Merge from hopper_transparency