branchrust_reboot/main/harbor_tweaks_4_cargoshipcancel

304 Commits over 122 Days - 0.10cph!

2 Years Ago
Fixed cargo speed limiting bugs Cargo now looks at previous node to find desired speed
2 Years Ago
Snow effect mat config, specified mask for volumes
2 Years Ago
Added Environment Mask field to MaterialConfig and moved MaterialSetup.Setup() call to Start()
2 Years Ago
trainyard S2P
2 Years Ago
fixed the collector bucket in trasinyard having an offset
2 Years Ago
S2P all
2 Years Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
2 Years Ago
Disable log spam for proximity manager
2 Years Ago
Harbor_1 curve adjustments
2 Years Ago
Update harbor_2 docking points to better fit new cargo ship handling Update BasePath.GetPathProgress to work purely off the supplied position rather than an index, use dot checks to determine where in the path the position is
2 Years Ago
Fix cargo ship not restarting it's LeaveHarbor invoke on a load
2 Years Ago
Fix some parent colliders with negative scale
2 Years Ago
Hooked up three interior variants for the containers that get picked up and dropped on the cargo ship
2 Years Ago
Move door prefabs on cargo ship to the server-side area
2 Years Ago
Allow door.hinged.cargo_ship_side on cargo ship
2 Years Ago
Completely remove throttle based movement on approach. On rails style movement instead
2 Years Ago
manifest
2 Years Ago
Added a new door prefab for the cargoship Added door to the cargoship (currently doesn't work)
2 Years Ago
Cargoship / added cutouts for side doors and ladders Improved cargoship hull lods Fixed materials in the prefab and added ladder triggers
2 Years Ago
Fixed off centre harbor 2 incoming path Fixed swing bridge partly opening
2 Years Ago
Cargo now steers with its front rather than pivot point when docking: This prevents: -clipping with geometry -turning too fast/too slow -Innacurate movements
2 Years Ago
Removed a bunch of throttle lerps and rotation lerps when docking
2 Years Ago
Fixed deferred decal not blending specular
2 Years Ago
snow effect asset - updated color alpha value to be 1.0
2 Years Ago
setting up asset zoo scene for snow setup ahead of time
2 Years Ago
deleting unused coaling tower models/prefabs that were redundant
2 Years Ago
Updated snow effect material config
2 Years Ago
added dynamic_container_style 1/2/3 prefabs
2 Years Ago
Compile fixes
2 Years Ago
Update harbor_1 movement prefabs Add a debug visualisation to the harbor proximity manager
2 Years Ago
Subtract 94449, causes ships to get stuck when docking Hooked up the sunken crates animation on harbor_2 Angle the ship directly at the target in TriggeredEventSpawnDockingTest to reduce excessive turning
2 Years Ago
Adjusted parenting layers on swing bridge to support ragdolls, dropped items and other vehicles
2 Years Ago
Tried to fix broken swing bridge animation
2 Years Ago
Fixed weird cargo movement bug
2 Years Ago
Added cargoship save support Ran protobuf
2 Years Ago
Flipped harbor 1 path Adjusted swing bridge animation Smoothed approach path Still broken spawn nearby command
2 Years Ago
Set up proximity manager for harbor 2 First pass swing bridge
2 Years Ago
Harbor 1 ladder and parent triggers
2 Years Ago
Cranes reset to their starting angle after a move Cranes now adjust the height during the move if placing the container on a really high destination Setup harbor_2 cranes and container spawn points Applied new container spawn point decal art, removed placeholder white cube
2 Years Ago
Initial docking path for harbor_2
2 Years Ago
First attempt at spawn near for docking command
2 Years Ago
Cargo decides what harbor to dock at based on spawn distance
2 Years Ago
Cargoship now moves around the island anti-clockwise
2 Years Ago
Re-added cargo notifier to harbor2 Scene2Prefab
2 Years Ago
Added container drop off ground decals in both harbors
2 Years Ago
enabled material setup on AC unit prop for testing
2 Years Ago
snow effect material config setup
2 Years Ago
snow effect material config
2 Years Ago
merge from material biome improvements
2 Years Ago
asset zoo prep for props review