branchrust_reboot/main/tutorial_islandcancel
                         
                     
             
         
     
    
        
627 Commits over 274 Days - 0.10cph!
    
    
    
        
            
            
            
                
                Fixed the find scrap tutorial step not working if player finds the hidden crate first
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't allow talk to survivor mission objective to start until both cook and consume chicken steps are complete
Cook chicken mission stage now checks for cooked chicken in the players inventory when starting in case the player cooked chicken early
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing collider on crashed helicopter
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fix wrong tooltip on tutorial tag in server browser 
Fix incorrect alignment on tutorial tag in tag list on loading screen
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix tutorial achievements not unlocking (they were set up as client side awards but we block achievement progress while on tutorial island - this block was removed specifically for the two new achievements but only on the server when it needed to be on both sides)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed some tutorial pop up video prompts not working after the player respawns due to triggers not getting a proper exit/enter
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make debug.starttutorial set tutorialenabled to true when called in the editor, saves manually enabling tutorial every time
Don't show return to survivor mission step until player has filled TC
 
                
                
                
                
                
             
         
        
            
            
            
                
                Optimise UpdateResourcePings process further, don't run a Vis at all since we can just iterate over the networkable entities in our tutorial group
Make it run every 3s instead of every 1s
 
                
                
                
                
                
             
         
        
            
            
            
                
                Delete TutorialHelpModalStageWidget component, no longer used
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed mission objectives not getting picked up by Phrases build - this seems to have affected all mission objectives, not just the tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Refactor tutorial help prompts so that the Localization system can pick up the text on it
Should be no visible changes, just moved the Phrases out of a struct on the help prompts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed player not being able to process tutorial if player corpse despawns and is replaced with a bag (objective will complete if the player opens the bag, although the ping will no longer be visible)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixes for some bugs in the "flat water" boat system, to allow kayaks to sit nice and flat on tutorial island even when a storm is raging on the server. Will improve Tugboat behaviour too.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lighting additions for heli wreck fire
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed tutorial start prompt appearing in demos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't allow players to pick up items with the hammer in the tutorial, can break tutorial steps
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix typo in metal frags tutorial step
 
                
                
                
                
                
             
         
        
            
            
            
                
                Change tutorial time of day to 9am for better lighting
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed tutorial supply box sometimes not populating with the correct item list
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed floating dressing/props
 
                
                
                
                
                
             
         
        
            
            
            
                
                Send replicated convars to the player when they finish the tutorial, fixes weather not resetting properly
 
                
                
                
                
                
             
         
        
            
            
            
                
                Apply the same fix to the ore tip, it had the same issue
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix game tip that explains the marker minigame on trees not working in builds. It's literally never worked!
Move TreeEntity.OnAttacked into client+server space so that the client side tree hit counter works in builds
 
                
                
                
                
                
             
         
        
            
            
            
                
                Subtract 
93681, wouldn't compile on server and too risky of a change this late
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't send teammate position if the teammate is doing the tutorial
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Don't allow building blocks to decay on the tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Equip clothing mission step will now check what clothing you have on when it starts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked/simplified some of the wording for help prompts. Fixed a few cases where key stroke IDs were not specified.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Lock tutorial build objective visual now repositions based on what rotation the door is deployed in
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix editor exceptions in gizmo rendering when selecting the tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Make kayak ignore ocean waves when spawned on the tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't ask the player to start the tutorial if there are no tutorial island slots available
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed ambient sfx not using correct admin time value and playing night time sfx during tutorial
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                tutorial end cinematic audio tweaks
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added an error toast if the player attempets to start a tutorial and no empty slots are available
The above scenario will no longer kill the player in the process of attempting to spawn an island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add achievements for tutorial island
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added some more help to the mid mission conversation with the survivor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't run softcore loot reclaim process for deaths on the tutorial island
 
                
                
                
                
                
             
         
        
            
            
            
                
                Building blocks can no longer be damaged by players in the tutorial, prevents some soft lock scenarios
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed neighbouring active tutorial islands getting deleted when a tutorial island is cleaned up
 
                
                
                
                
                
             
         
        
            
            
            
                
                If the player is missing a rock in their inventory at any point during the tutorial give the player a new one, check every 10s