branchrust_reboot/main/tutorial_islandcancel

627 Commits over 274 Days - 0.10cph!

11 Months Ago
Very slightly moved power building so the navmesh can generate nicely without needing to increase resolution
11 Months Ago
Fixed tutorial npc crossfades not working Use cinematic avatar when putting a player model into cinematic mode, no need for state machine behaviours
11 Months Ago
Minor changes to tutorial island network bounds checks
11 Months Ago
Fixed clothing mission step not working (merge issue)
11 Months Ago
Tutorial bear AI design update
11 Months Ago
Chicken AI design update
11 Months Ago
Protobuf, codegen
11 Months Ago
Merge from main
11 Months Ago
Add cinemachine package (2.8.9)
11 Months Ago
Manifest, codegen
11 Months Ago
Merge from main
11 Months Ago
Ambience sfx will now take into account admintime when calculating if they should play based on time of day (shoud fix nighttime sfx from playing while on tutorial island if the server time is night but we've overridden the tutorial island to daytime)
11 Months Ago
Hard code world temperature while player is in tutorial
11 Months Ago
Force the player out of god mode if the tutorial needs to kill them
11 Months Ago
Fixed help prompt videos not updating
11 Months Ago
Clear the blocked topologies navigation list for tutorial Chickens so that they can move around on tutorial island correctly
11 Months Ago
Enabled foot IK for Tutorial NPC anim states + added avatar switcher script
11 Months Ago
Fixed misaligned icons in crafting menu
11 Months Ago
Fixed missing world ping on kayak deploy
11 Months Ago
Fixed deploy campfire mission not showing a world ping
11 Months Ago
Add more cloth to the craft low grade mission step supply box
11 Months Ago
Tutorial help videos will now appear on top of the inventory
11 Months Ago
Add some dedicated text reminding players how to open the inventory at various help stages
11 Months Ago
Disabled the tools row on the tool cupboard loot panel while in the tutorial
11 Months Ago
Crafting menu will automatically switch to the needed category the first time a player opens the menu in each tutorial mission
11 Months Ago
Show the crosshair when using the Rock on the tutorial island
11 Months Ago
Fix broken merge on hemp-collectable
11 Months Ago
Merge from main
11 Months Ago
Increase size of tutorial loot box, seems to fix intermittent interaction issues
11 Months Ago
Apply same fix to scientist at end of tutorial screen
11 Months Ago
Fixed bear prefab info not populating properly on death screen
11 Months Ago
Added a mission stage to pick up items from a player corpse
11 Months Ago
Added a new mission stage that makes the player respawn (between cooking and bear hunting)
11 Months Ago
HQM ore will no longer drop from nodes in the tutorial Updated some help prompts Fully hide workbench tech tree button, don't just make it non-interactable
11 Months Ago
Add extra bit of dialogue to the first conversation so it's clear that it's a multiple choice Fixed broken kayak prefab after merge Added a big invisible collider under the jetty to stop kayaks getting stuck after placing them
11 Months Ago
Codegen
11 Months Ago
Merge from main
11 Months Ago
Adjust NPC position
11 Months Ago
Also codegen
11 Months Ago
Merge from main
11 Months Ago
Extend transition durations Fixed npc anims not looping Fixed case where OnConversationEnded wouldn't get called
11 Months Ago
Add support for a player model to be put into cinematic mode with a custom animator instead of the cinematic animator, allows for custom animators per npc Add cusotm animator for tutorial npc with just the states we need
11 Months Ago
Merge from main
11 Months Ago
Show a ping for the campfire and furnace mission step
11 Months Ago
Tutorial NPC anims update. Added talking anim
11 Months Ago
Replace the metal frags step with a requirement to produce 10 frags, rather than have 100 in your inventory
11 Months Ago
Fixed tutorial loot barrel throwing r/w gib errors
11 Months Ago
Add more crafting propmts to help text (low grade and hammer) Add a sprinting help popup
11 Months Ago
Reduce crafting times by 75% while in tutorial
11 Months Ago
Split tutorial help prompt triggers out into standalone gameobjects per trigger, loading multiple onto the same trigger volume seems unreliable