userJarryd Campicancel
branchrust_reboot/main/tutorial_islandcancel

146 Commits over 92 Days - 0.07cph!

5 Hours Ago
First pass on converting the help modal into a single panel that the player cycles through
Today
Added a custom build ping type for better clarity
Today
Added a tutorial stage to build a roof onto the starter base
Today
Reduce chicken and barrel count
Today
Rework deploy pings to be a bit more reliable
Today
Convert build target to use BaseEntityRef instead of copy+pasted id uints Add a mission step to craft and place a key lock on the door of the base
Today
Wrecked boat instead of a helicopter
Today
Added a key bind to open the current tutorial help panel at any time, defaults to Y Added some text to the objectives panel to explain the bind
Today
Merge from main
Yesterday
Only allow players to place walls at the correct rotation, no soft side facing out
Yesterday
Split the build base objective into two parts, building the foundations and then building the walls This allows an extra modal UI to explain softsides
Yesterday
Add a specific mount stage to the final mission
Yesterday
Harvest pings can now be changed per objective so different resources can have their own pings
Yesterday
Swap craft bow and craft bandages objective
Yesterday
Heal objective now just requires the player to use a bandage
2 Days Ago
Don't show the tutorial highlight in the crafting menu if the item is in the crafting queue Refactored the crafting queue UI component to reduce allocations
2 Days Ago
Fix exception when finishing tutorial Don't show bag count after placing a sleeping bag Various typo fixes
2 Days Ago
Added auto panel closer to start of tutorial panel Added debug.starttutorial
2 Days Ago
Fixes
2 Days Ago
Fixed hunt chicken objective not completing
2 Days Ago
Text updates
2 Days Ago
Styling changes
3 Days Ago
Merge from main
5 Days Ago
Fix build targets not reinitialising properly after loading a save mid mission
5 Days Ago
Fixed broken tutorial container reference on load
5 Days Ago
Fixed mission loading work from yesterday
5 Days Ago
Flush the players network group after loading the tutorial, a bit hacky but gets saving/loading working
5 Days Ago
Don't start initial conversation when loading a save
6 Days Ago
More cleanup, destroy all entities on the island Remove islands from the active island list on the server and client
6 Days Ago
WIP cleanup after tutorial is finished
6 Days Ago
Added a PostServerLoad callback to MissionObjective, supports setting up any session specific behaviour set up in MissionStarted or ObjectiveStarted after a save is loaded
6 Days Ago
Added a start modal to prompt the player whether they want to start a tutorial
7 Days Ago
Fixed contacts button flickering after leaving the tutorial
7 Days Ago
Player can now end the tutorial and gets respawned back to the main island See the ignore tutorial convars option on the rust editor tool
7 Days Ago
WIP tracking when a player has either completed the tutorial or declined it, still pretty broken
7 Days Ago
Revert initial resource objectives
8 Days Ago
Don't allow achievements to unlock or progress while in the tutorial, we want those to start processing once the player is in the real game
8 Days Ago
Added a new tutorial only chicken type that drops animal fat
8 Days Ago
Adjusted some help text
8 Days Ago
Merge from main
8 Days Ago
Make the deployment guides transparent
9 Days Ago
Fixed being able to clear pings that are created by tutorial stages
9 Days Ago
More help videos/images Added extra supplies to hunt for food mission, prepare for combat and build kayak mission
9 Days Ago
Added support for highlighting a building block in the pie menu if the current tutorial stage requires it
9 Days Ago
Show the button that opens the crafting menu next to any crafting objectives
9 Days Ago
More help videos
9 Days Ago
Fixed OnValidate RustText changes from last week throwing errors when opening prefabs with text in them
9 Days Ago
Add some conversation text to explain the optional supplies box
12 Days Ago
Unsaved
12 Days Ago
Tutorial crafting objectives are now highlighted in the crafting menu