userbillfordcancel
branchrust_reboot/main/water5_finalcancel

25 Commits over 30 Days - 0.03cph!

2 Days Ago
Water normal improvements + testing fallback
7 Days Ago
redo
7 Days Ago
undo
9 Days Ago
Fixed remaining mesh seam issues. Fixed some shoreline effects.
14 Days Ago
More cleaning up shader util methods
14 Days Ago
Tiding up the shader utils to fetch ocean surface information
15 Days Ago
Merge from main
15 Days Ago
Fixed normals and added a debugging method. Added sub surface scattering.
19 Days Ago
Ocean simulation setup
23 Days Ago
Merge from main
23 Days Ago
Caustics
27 Days Ago
Merge from main
28 Days Ago
Caustics from surface
29 Days Ago
Dispersion fix cleanup
29 Days Ago
Merge from main
29 Days Ago
Masking + dispersion fixes
30 Days Ago
Reflection / depth fixes
30 Days Ago
Material property update
30 Days Ago
Normals / reflections for different settings.
31 Days Ago
Cleaner base shader setup
34 Days Ago
Ocean mesh setup, rendering in scene view.
35 Days Ago
Crash fix, more cleanup
35 Days Ago
Cleaning up manager etc.
37 Days Ago
Merge from main
37 Days Ago
Completely stripped out legacy system