userbillfordcancel
branchrust_reboot/main/water5_finalcancel

187 Commits over 577 Days - 0.01cph!

2 Months Ago
Merge from main
2 Months Ago
...
2 Months Ago
Removed ocean colliders. Fixed projectile bugs and various bugs created by removing ocean colliders.
2 Months Ago
Fixed some projectile issues
2 Months Ago
Fixed editor bug where attempting to clear motion vector target would clear scene view UI when motion vector target is unused
2 Months Ago
Parameter tweaks, fixed issue with raycasting
2 Months Ago
Merge from main
4 Months Ago
Possible OSX fix
4 Months Ago
Fixed water system not updating properly in edit mode
4 Months Ago
Got rid of some debug stuff and tidied displacement sampling.
4 Months Ago
Added correction forces to Kayak, now much more stable.
5 Months Ago
Tweaks, killing shore waves where they shouldn't appear
5 Months Ago
Adjusted update culling ranges for water junkpiles
5 Months Ago
Merge from boat_b
5 Months Ago
Fixed biome tinting
5 Months Ago
Merge from main
6 Months Ago
Tweak
6 Months Ago
Fixed issues with submarine transitions. Added window shader materials etc.
6 Months Ago
Adjustments
6 Months Ago
Fixed water layer toggle bug, fixed post effect profiler markers, adjusted params
6 Months Ago
Tessellation amount is linked to quality settings
6 Months Ago
Cached shader property hashes
6 Months Ago
Bug fix in editor where wrong frustum planes can be used for culling
6 Months Ago
Merge from main
6 Months Ago
Optimizations
7 Months Ago
Fixed underwater effect on the lowest quality setting
7 Months Ago
Lake / River normal fix on low quality
7 Months Ago
Merge from quality
7 Months Ago
cherrypick 76892
7 Months Ago
Fix for sim data not loading properly
7 Months Ago
Fixed ocean mesh not updating
7 Months Ago
Bug fixes
7 Months Ago
NRE fix
7 Months Ago
Added env fish to asset bundle
7 Months Ago
Removed RendererBatch script for water junk piles
7 Months Ago
Removed temp folder
7 Months Ago
Merge from main
7 Months Ago
Tweaks
7 Months Ago
shoreline interaction improvements
7 Months Ago
Shore foam
7 Months Ago
Fixed build errors
7 Months Ago
Fixed some foam issues, added normal scaling to lake / river shaders
7 Months Ago
Fixed caustics projector error
7 Months Ago
Fixed reflections on the lowest quality
7 Months Ago
Settings tweaks
7 Months Ago
Lower quality displacement and normals on _WATER_QUALITY_LOW
7 Months Ago
Lower quality water line on _WATER_QUALITY_LOW
7 Months Ago
Merge from main
7 Months Ago
Consolidated render target creation / management
7 Months Ago
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