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branchrust_reboot/main/water5_finalcancel

120 Commits over 334 Days - 0.01cph!

38 Days Ago
Bug fixes for effects
44 Days Ago
More effects tweaks
44 Days Ago
Effect fixes
45 Days Ago
asset change
45 Days Ago
Improvements to underwater effects
55 Days Ago
Updated camera and underwater postfx
2 Months Ago
Merge from line_mask
2 Months Ago
Merge from fish_swarm
3 Months Ago
Added ability to pause the ocean simulation at a specific time.
3 Months Ago
Updated some settings
3 Months Ago
Added ability to override the ocean scale via convar
3 Months Ago
Hooked up ocean scale to weather.
3 Months Ago
Finally fixed all edge cases with mask generation
3 Months Ago
Hooked up routine to blur the meniscus line.
3 Months Ago
Adding image effects for waterline.
3 Months Ago
Merge from meshing
3 Months Ago
Added a few missing material params, thickness based foam
3 Months Ago
Caching material / shader property strings.
3 Months Ago
Merge from motion_vec
4 Months Ago
Fixed post process ordering
4 Months Ago
merge from jitter_fix
4 Months Ago
Merge from main
4 Months Ago
Fixed caustics / shore blend
4 Months Ago
Moved some files around
4 Months Ago
Tidied up settings files
4 Months Ago
Moved attenuation factors
4 Months Ago
Merge from lookup_opt
4 Months Ago
Moved a lot of material properties away from the material and controlled by code.
4 Months Ago
Tidying up material properties
4 Months Ago
Tidied up transition range material properties
4 Months Ago
Merge from window
4 Months Ago
Fixed masking issues
4 Months Ago
Fixed culling volumes + foam
5 Months Ago
Testing a different method for ray casting
5 Months Ago
Merge from main
5 Months Ago
Fishing fixes to take displacement into account.
5 Months Ago
Fixed shore distance scaling causing physics queries to be inaccurate.
5 Months Ago
Fixed caustics applied to objects above water level
5 Months Ago
physics atten tweaks
5 Months Ago
cpu height query taking attenuation into account
5 Months Ago
Merge from main
6 Months Ago
Interaction foam shader update
6 Months Ago
Tidied up interaction generation.
6 Months Ago
Better foam blending between shore and ocean
6 Months Ago
Enabled interaction foam. Merged with ocean foam.
6 Months Ago
Merge from main
6 Months Ago
More accurate occlusion / caustics pass
6 Months Ago
Moved overlay to commandbuffer
6 Months Ago
Fixed underwater sorting
6 Months Ago
Merge from main