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168 Commits over 153 Days - 0.05cph!

4 Days Ago
stone box - matrix lod tweak, prefab updated
4 Days Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
4 Days Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
4 Days Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
5 Days Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
5 Days Ago
clothing box corpse fix pooled string and manifest updated
5 Days Ago
clothing box corpse
5 Days Ago
clothing box - gibs
5 Days Ago
clothing box - lods
6 Days Ago
clothing box - texture pass and material updated
6 Days Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
6 Days Ago
wood box - unlinking prefab as variant of original box prefab
7 Days Ago
clothing box game model with placeholder baked material
11 Days Ago
matrix display - enabled emission fresnel to reduce visual screen noise
11 Days Ago
meds box - removed duplicate renderlod
11 Days Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
11 Days Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
11 Days Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
11 Days Ago
food box - lod values adjusted guns box - lod values adjusted
11 Days Ago
comps box - adjusted lod values explosive box - adjusted lod values
11 Days Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
11 Days Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
15 Days Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
15 Days Ago
ran manifest, localization, icon manifest
15 Days Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
18 Days Ago
Added coiled model for the hose tool world model prefab
18 Days Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg
18 Days Ago
Created a new coiled world model for data cable when on the ground, updated prefab.
18 Days Ago
Data cable texture polish, updated texture meta
19 Days Ago
Data cable icon updated
19 Days Ago
Data cable world model and view model prefabs. Assigned new world model to item.
19 Days Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
21 Days Ago
ran manifest and localization
21 Days Ago
screen mesh and material setup, updating prefabs and item
21 Days Ago
io state added to video screen
21 Days Ago
dialog screen tweaks
21 Days Ago
add close dialog to ui video screen config
21 Days Ago
codegen localization
21 Days Ago
cinema screen code
21 Days Ago
cinema screen ui, placeholder model and prototype code and prefab setup
21 Days Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
21 Days Ago
comps box removing temporary files
22 Days Ago
meds box corpse
22 Days Ago
armor box corpse
22 Days Ago
tool box corpse
22 Days Ago
last one, texture setting adjustment for boxes and reducing AO texture size
22 Days Ago
more texture setting adjustment for boxes and reducing AO texture size
22 Days Ago
texture setting adjustment for boxes and reducing AO texture size
22 Days Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
25 Days Ago
guns box corpse