usercurtcancel
reporust_rebootcancel

244 Commits over 242 Days - 0.04cph!

35 Days Ago
industrial electric furnace - remove redundant prefab
38 Days Ago
industrial electric furnace - texture updates - material updates
39 Days Ago
industrial electric furnace - updated wip textures - updated icon preview
40 Days Ago
industrial electric furnace - texture wip updates - adjusted materials
41 Days Ago
industrial electric furnace - reduced AO to 512
41 Days Ago
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
41 Days Ago
industrial electric furnace - rename material to on state
55 Days Ago
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
56 Days Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
56 Days Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
56 Days Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
56 Days Ago
industrial shelves - created shelf material colour variations.
56 Days Ago
industrial shelves - moved textures to its own folder.
59 Days Ago
industrial shelving texture pass updates
2 Months Ago
Industrial Shelves; - Perliminary texture pass on wall shelf, half shelf and full shelf. - Added mask texture for colour changing. - Setup material to support colour tint.
2 Months Ago
Industrial Shelves; - Game models updated - Material updated - Added stand in textures - Icons updated - Shallow wall prefab updated with updated prop render values
2 Months Ago
Industrial Shelves - Half height shelf greybox model added - Full height shelf greybox model added - Prefabs updated, Icons updated, items updated - Ran manifest and localization
2 Months Ago
Industrial Shelves; - shallow wall industrial shelf, greybox model created. - initial setup of salvaged industrial shelves. - items created, prefabs created, icon created. - ran manifest & localization.
2 Months Ago
▆ ▋▄▍▌▆▊▊ ▉▇▍ ▍▌▍▇ ▊▉▋▅ ▋▅▍▌▊▉▍▆ ██▍▍▉▅█ ▍▄▉ ▄█▇▇ ▅▌▅▅▅ ▇▊▊▉▄▍ ▅▌▉▇ ▌▇█▍▄▆ ▆▉▇█▋█▍ ▆▄▉▆▌█▍ ▅▋█ ▇▉▉▋ ▍▍▍▇▇▌▊ ▅▆▊▉▇▅▍▆▋▋▇▍ ▋▇▉▉▊▇█▉ ▅▅▍▄▇ ██▆▊█▄█
2 Months Ago
▊ ▄▌█▅▉▄▊ ▇▋▋ ▊▍▇▅▇ ▊▊█▊ ▊▉█ ▉▄▆▌▇▆▄ ▇▊▊▋▌▍ ▄▇▍▉▇▍▍▅ █▆▉▆▅▅▄▆ ▆▉▇▅▊▇█
2 Months Ago
▌ ▆▄▅▇▄▌▇ ▆▄▉ ▍▄▍▅▆ ▆▆▌▌▅▌▋ ▅▇▌▋▄▇ ▅▉▌▇█▉▉▆█▌
2 Months Ago
▋ ▌▆▅▉▋█▊ ▌▌▇ ▉▊▄▆▅▄▊ ▊▉▉▅▍▆▌ ▊▅▉▄ ▌▇▄▆▉▊█▇ ▋▌▊▄▆▋▊ ▅▉ ▌▋▄ ▅▊ ▌▊▄
2 Months Ago
▆ ▋▄▅▇▍▉▄ ▌▄▋ ▄█▋▍▉▊▉▆ ▄▋▇▌▅▅▇▊ ▇█▆▉ ▊█▇▉▊▊▄▊ ▄▋█▋▊▆▅▊ ▇██▇▋▄▍
2 Months Ago
▊ ▍▊▆█▆█▉ ▅▊▄ █▍▋▇▊▇ ▋▉▄▋█▍▉▌ ▌█▋ ▍█▍▆▋▅▍ ▌▅▄▅▆▇▉ ▍▉█▋▆ ▉▅▊
2 Months Ago
▊ ▉█▇▆▆▌▆ ▊▉▍ ▇▌▄▍ ▄▌▍▊▉▉ ▌▆▍▄▌▍▍▊▍▋▇ ▉▉█▍█▄▍▍▊ ▄▋▍▉█▇▊▇ ▉▇▍ ▉▇▍▋ ▇█▇█▆▍▊
3 Months Ago
▍ ▋▊▅█▄▍▍ ▅▊▄ ▄ █▇▍▆▅█▌▉ ▆▋▇█▆█ ▄▇▄▆▍▍ ▉▇▆▄ ▆▅▄▊▍▋ ▉▉▌▍▉ ▌▇▌ ▅▄▇▆▌▅▇▆ ▌▄▄ ▉▌▌▋▄█▄▄▌▍▍█
3 Months Ago
stone box - matrix lod tweak, prefab updated
3 Months Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
3 Months Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
3 Months Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
3 Months Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
3 Months Ago
clothing box corpse fix pooled string and manifest updated
3 Months Ago
clothing box corpse
3 Months Ago
clothing box - gibs
3 Months Ago
clothing box - lods
3 Months Ago
clothing box - texture pass and material updated
3 Months Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
3 Months Ago
wood box - unlinking prefab as variant of original box prefab
3 Months Ago
clothing box game model with placeholder baked material
3 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
3 Months Ago
meds box - removed duplicate renderlod
3 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
3 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
3 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
3 Months Ago
food box - lod values adjusted guns box - lod values adjusted
3 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
3 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
3 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
3 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
3 Months Ago
ran manifest, localization, icon manifest