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270 Commits over 303 Days - 0.04cph!

2 Months Ago
industrial garage door; - Assign panner chain material to busy state model
2 Months Ago
industrial garage door; - created panner material for the chain
2 Months Ago
industrial garage door; - fixed lock position
2 Months Ago
industrial shelves; - missed one, removing redundant material
2 Months Ago
industrial shelves; - Tweaked the colour mask texture to reduce the washed out look a bit - Polish on colour lookup values, shelves now matches your shipping container colours accurately - Removed redundant material files since its using lookup table instead - Reassigned model to the single material
2 Months Ago
industrial garage door; - removed neighbouring ao from moving parts, only self occlusion for parts that move.
2 Months Ago
industrial garage door; - fixed wire on door error, was a missing reference to root on closed collider and reference to deployable
2 Months Ago
industrial garage door; - fixed busy state model popping with the finished states. Should now be seamless between states.
2 Months Ago
industrial garage door; - colliders fix
2 Months Ago
illuminated pressure pad; - Gibs added - fixed bug on pad stacking on itself
2 Months Ago
illuminated pressure pad; - Lods created - Prefab updated
2 Months Ago
illuminated pressure pad; - textures polished - icon updated - prefab updated illuminated buttons; - buttons now illuminate both when power is recieved and when sent. - prefabs updated for buttons https://files.facepunch.com/curtis/1b1511b1/15_23-41-FrivolousGrackle.mp4
2 Months Ago
illuminated pressure pad; - textures first pass - updated icon render setting - updated material
2 Months Ago
illuminated pressure pad; - game model added. - pressure pad lights up in two conditions; when power is sent or when power is recieved. Which now allows burst of power to illuminate the pad for a small time. - updated material, prefab and icon. https://files.facepunch.com/curtis/1b1411b1/14_03-08-CadetblueOlingo.mp4
2 Months Ago
illuminated pressure pad; - add baked textures for preview, not yet textured
2 Months Ago
illuminated pressure pad; - remove redundant texture
2 Months Ago
hackweek illuminated pressure pad; - placeholder model and emissive for pressure pad skin. - pad illuminates in the same fashion as the illuminated buttons when it has power supplied. https://files.facepunch.com/curtis/1b1211b1/12_05-05-ScholarlyYardant.mp4
3 Months Ago
industrial garage door - fixed vehicle phys box missing reference to removed from client
3 Months Ago
industrial garage door - minor texture tweak
3 Months Ago
industrial garage door - Gibs added - Prefab updated
3 Months Ago
industrial garage door - merged sub objects on skin model
3 Months Ago
industrial garage door - LODs created - Added model for skinnning / anim - Icon updated - Prefab updated
3 Months Ago
industrial garage door - texture polish
3 Months Ago
industrial garage door; - texture updates still wip
3 Months Ago
industrial garage door - model update - placeholder textures - material update all still wip
3 Months Ago
industrial garage door - greybox model - prefab created - item created - icon created - ran manifest and localization
3 Months Ago
industrial electric furnace - gibs - corpse model - updated prefabs - ran manifest
3 Months Ago
industrial shelves full, half, wall - Adjusted icon colour for better clarity - Adjusted prefab starting material to blue
3 Months Ago
industrial electric furnace - added lods - split glass and furnace - updated item skin - updated prefab
3 Months Ago
industrial shelves half height and wall shallow - skin created and setup - item updated
3 Months Ago
wall shallow bamboo shelf - fix sitem itemname to allow skinning from repair bench and spray can
3 Months Ago
industrial electric furnace - item updated - skin
3 Months Ago
industrial auto turret - updated item skin
3 Months Ago
industrial auto turret - fix localization and linked skin to industrial sitem
3 Months Ago
industrial dlc - fix sitem localization
3 Months Ago
industrial electric furnace / industrial shelves - polish textures - updated icon - updated prefab - updated localization for all industrial shelves & industrial electric furnace - manifest updated
3 Months Ago
industrial electric furnace - remove redundant prefab
3 Months Ago
industrial electric furnace - texture updates - material updates
3 Months Ago
industrial electric furnace - updated wip textures - updated icon preview
3 Months Ago
industrial electric furnace - texture wip updates - adjusted materials
3 Months Ago
industrial electric furnace - reduced AO to 512
3 Months Ago
industrial electric furnace - game model - updated prefabs - Added stand in textures - Setup IO on off states in prefab - Added off and glass material
3 Months Ago
industrial electric furnace - rename material to on state
4 Months Ago
Industrial Electric Furnace - item created - prefab created - icon created - greybox model - material created - ran localization - ran manifest
4 Months Ago
industrial shelves - update item inventory move sounds to metal - assigned metal sfx
4 Months Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
4 Months Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
4 Months Ago
industrial shelves - created shelf material colour variations.
4 Months Ago
industrial shelves - moved textures to its own folder.
4 Months Ago
industrial shelving texture pass updates