244 Commits over 242 Days - 0.04cph!
industrial electric furnace
- remove redundant prefab
industrial electric furnace
- texture updates
- material updates
industrial electric furnace
- updated wip textures
- updated icon preview
industrial electric furnace
- texture wip updates
- adjusted materials
industrial electric furnace
- reduced AO to 512
industrial electric furnace
- game model
- updated prefabs
- Added stand in textures
- Setup IO on off states in prefab
- Added off and glass material
industrial electric furnace
- rename material to on state
Industrial Electric Furnace
- item created
- prefab created
- icon created
- greybox model
- material created
- ran localization
- ran manifest
industrial shelves
- update item inventory move sounds to metal
- assigned metal sfx
Industrial shelves
- Added Gibs
- Tweaked yellow material
- Updated prefabs
industrial shelves
- models updated
- added lods for all shelves
- updated prefabs
- updated icons
industrial shelves
- created shelf material colour variations.
industrial shelves
- moved textures to its own folder.
industrial shelving texture pass updates
Industrial Shelves;
- Perliminary texture pass on wall shelf, half shelf and full shelf.
- Added mask texture for colour changing.
- Setup material to support colour tint.
Industrial Shelves;
- Game models updated
- Material updated
- Added stand in textures
- Icons updated
- Shallow wall prefab updated with updated prop render values
Industrial Shelves
- Half height shelf greybox model added
- Full height shelf greybox model added
- Prefabs updated, Icons updated, items updated
- Ran manifest and localization
Industrial Shelves;
- shallow wall industrial shelf, greybox model created.
- initial setup of salvaged industrial shelves.
- items created, prefabs created, icon created.
- ran manifest & localization.
▆ ▋▄▍▌▆▊▊ ▉▇▍ ▍▌▍▇ ▊▉▋▅ ▋▅▍▌▊▉▍▆ ██▍▍▉▅█ ▍▄▉ ▄█▇▇ ▅▌▅▅▅ ▇▊▊▉▄▍ ▅▌▉▇ ▌▇█▍▄▆ ▆▉▇█▋█▍ ▆▄▉▆▌█▍ ▅▋█ ▇▉▉▋ ▍▍▍▇▇▌▊ ▅▆▊▉▇▅▍▆▋▋▇▍ ▋▇▉▉▊▇█▉ ▅▅▍▄▇ ██▆▊█▄█
▊ ▄▌█▅▉▄▊ ▇▋▋ ▊▍▇▅▇ ▊▊█▊ ▊▉█ ▉▄▆▌▇▆▄ ▇▊▊▋▌▍ ▄▇▍▉▇▍▍▅ █▆▉▆▅▅▄▆ ▆▉▇▅▊▇█
▌ ▆▄▅▇▄▌▇ ▆▄▉ ▍▄▍▅▆ ▆▆▌▌▅▌▋ ▅▇▌▋▄▇ ▅▉▌▇█▉▉▆█▌
▋ ▌▆▅▉▋█▊ ▌▌▇ ▉▊▄▆▅▄▊ ▊▉▉▅▍▆▌ ▊▅▉▄ ▌▇▄▆▉▊█▇ ▋▌▊▄▆▋▊ ▅▉ ▌▋▄ ▅▊ ▌▊▄
▆ ▋▄▅▇▍▉▄ ▌▄▋ ▄█▋▍▉▊▉▆ ▄▋▇▌▅▅▇▊ ▇█▆▉ ▊█▇▉▊▊▄▊ ▄▋█▋▊▆▅▊ ▇██▇▋▄▍
▊ ▍▊▆█▆█▉ ▅▊▄ █▍▋▇▊▇ ▋▉▄▋█▍▉▌ ▌█▋ ▍█▍▆▋▅▍ ▌▅▄▅▆▇▉ ▍▉█▋▆ ▉▅▊
▊ ▉█▇▆▆▌▆ ▊▉▍ ▇▌▄▍ ▄▌▍▊▉▉ ▌▆▍▄▌▍▍▊▍▋▇ ▉▉█▍█▄▍▍▊ ▄▋▍▉█▇▊▇ ▉▇▍ ▉▇▍▋ ▇█▇█▆▍▊
▍ ▋▊▅█▄▍▍ ▅▊▄ ▄ █▇▍▆▅█▌▉ ▆▋▇█▆█ ▄▇▄▆▍▍ ▉▇▆▄ ▆▅▄▊▍▋ ▉▉▌▍▉ ▌▇▌ ▅▄▇▆▌▅▇▆ ▌▄▄ ▉▌▌▋▄█▄▄▌▍▍█
stone box - matrix lod tweak, prefab updated
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
prefab updates:
- disable r/w on ore gibs
- guide mesh corrected on metal box
corpse prefabs updated:
- removed gib from comps corpse
- comps corpse box bounds
- metal corpse box bounds
- removed deploy volume from stone corpse
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
clothing box corpse fix pooled string and manifest updated
clothing box - texture pass and material updated
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
wood box - unlinking prefab as variant of original box prefab
clothing box game model with placeholder baked material
matrix display - enabled emission fresnel to reduce visual screen noise
meds box - removed duplicate renderlod
sulfur box - removed lod4, adjusted lod values, meshlod for matrix
tools box - adjusted lod values
ore box - adjusted lod values
scrap box - adjusted lod values
stone box - adjusted lod values, moved prefab location
meds box - render lod, adjusted lod values
metal box - adjusted lod values
food box - lod values adjusted
guns box - lod values adjusted
comps box - adjusted lod values
explosive box - adjusted lod values
armour box - adjusted lod values, removed duplicate lod
charcoal box - adjusted lod values
wood box - updated lod values, removed lod4
ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
append clothing box and charcoal box to the storage adaptor allow collision group.
ran manifest, localization, icon manifest