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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
reduced rabbit walk speed
8 Years Ago
large bag and packpack items, not functional
8 Years Ago
Removed empty consideration groups on Goal.Sleep and Goal.MakeFire
8 Years Ago
Misc
8 Years Ago
Comments
8 Years Ago
editor icons
8 Years Ago
added expand/collapse all for entity components
8 Years Ago
Updated Facepunch.Unity Fixed bad editor style
8 Years Ago
meta
8 Years Ago
misc
8 Years Ago
items can be held with open or closed hand depending on a bool in the item(defaults to closed)
8 Years Ago
some item attachment data
8 Years Ago
WIP radial menu on character screen, PlayerController refactoring for better external command evaluation
8 Years Ago
Attachment point conditionals use enum
8 Years Ago
Radial menu widget optional modalness
8 Years Ago
Ditched radial menu on character modal, added command button dock for clothing
8 Years Ago
Fixed some command evaluation in PlayerController using the wrong overloads
8 Years Ago
Merge from interaction position fuckery
8 Years Ago
Testing some more nuanced gating of UnitView.Update
8 Years Ago
Fixed M key toggling map while marker creation is active DepositEntity Action has blackboard read fallback
8 Years Ago
Added an AutoContinueThroughInputs bool to FuelToEffect Machine Process to keep campfires going though multiple inputs
8 Years Ago
Camera tweaks
8 Years Ago
Camera modules are now mono behaviours with scriptable obj profiles, input moved to static PlayerCameraInput
8 Years Ago
Fixed some Singletons fucking OnEnable
8 Years Ago
Save
8 Years Ago
Fixed NRE
8 Years Ago
Fixed camera modules not being properly enabled
8 Years Ago
Fixed tribe create missing post
8 Years Ago
Singleton fix
8 Years Ago
Fixes
8 Years Ago
Fixes
8 Years Ago
Fixed units not being able to move after wearing a piece of clothing (InStationaryState on Animation component was being left on after an Animator rebind)
8 Years Ago
Fixed UnitCollections getting visible knowledge overlay widgets
8 Years Ago
Party overlay now shows a different icon based on the units party role
8 Years Ago
Campfire percentage display should now show correct value based on all inputs in fire, not just the current input
8 Years Ago
Forgot to save
8 Years Ago
Added a filter to the spawn tab of the debug tool
8 Years Ago
Craft & building window scrollbar improvements
8 Years Ago
merge interaction fixes to main (because I suck at branches)
8 Years Ago
fixed stupid out of range error
8 Years Ago
interaction desire injection now should be inheriting the score. disabled Steam things to reduce the amount of editor crashing.
8 Years Ago
disabling Steam things in editor only
8 Years Ago
Fixed hitch when opening radial menu Camera module FOV changes Reduced rock smash time Post tweaks
8 Years Ago
Fixed in-progress building upgrades not loading successfully
8 Years Ago
Added a Clear Blackboard Desire ability and hooked it up to the Clear Desire goal plan (should stop empty goal plan messages, pretty sure this is what this goal plan was meant to do)
8 Years Ago
Replaced using EventTrigger for buttons sounds with a new ButtonSound component EventTrigger consumes all ui events, so it blocks scroll views working (explains bad scrolling on craft+build screens)
8 Years Ago
Changing selected tribe member in tribe creation UI now closes the open toggle group Fixed delegates not being cleared on tribe create buttons and causing hover states being processed for multiple units at a time
8 Years Ago
Hair option tooltips are no longer zero-indexed
8 Years Ago
Fixed not being able to see hint widgets in editor (use the editor preference to disable them, they were being disabled regardless) Fixed and adjusted the 3d preview settings for several buildings (particularly small hut)
8 Years Ago
Fixed a case where conversation widgets would start erroring out if a game was loaded while the current game had a conversation in progress