33,364 Commits over 4,109 Days - 0.34cph!
Merged editor QOL from
17874
Population is null bullshit is a warning
Made skin icon loading a bit more elegant
Don't show skins you don't own in skin options
Fixed projectile ricochet verification issues
Network++
Fixed bear corpse bounds (unable to gather on certain parts of the corpse)
Set lock bounds padding to same as door
Fix for water occasionally not visible when exiting caves (RUST-1476)
Anim fix for endless bandage bug
Prefab positional fix for flamethrower flickering arm bug
Ricochet LOS fix on weapons with huge projectile thickness
Fixed https://sentry.io/share/issue/35313037392e3835353838373437/
Don't report errors from modded servers
Potential fix for https://sentry.io/share/issue/35313037392e313639353530343135/
Potential fix for https://sentry.io/share/issue/35313037392e3738343436333237/ (badly formed json at error - but be more defensive)
Potential fix for https://sentry.io/share/issue/35313037392e313231363734363739/
Fixed https://sentry.io/share/issue/35313037392e313736393034383230/
Fixed https://sentry.io/share/issue/35313037392e313533323835373531/
Fixed https://sentry.io/share/issue/35313037392e313736383739373039/
Fixed https://sentry.io/share/issue/35313038302e313431383237383831/
Fixed https://sentry.io/share/issue/35313038302e3738343432373236/
Fixed https://sentry.io/share/issue/35313038302e313832313031333537/
Potential fix for error on throwing some clothing items
Cleaned + Unified our tools menu
Fixed C4 viewmodel shadows
Fixed Smoke grenade shadows
Fixed some worldmodels not being in bundles
Fixed projectile update logging as projectile ricochet
Increased projectile update angle interval
Fixed projectile update also sending on ricochet
Tweaked reload verification
Fixed waterpipe shotgun transparency
GameSteup closes the loading screen properly on workshop scene
Fixed error when saving texture in workshop
Fixed https://sentry.io/share/issue/35313037392e313931373030323531/
Adjusted SAR workshop icon
Adjusted SMG workshop icon
Fixed workshop guitar spec
Fixed xmas/halloween skins being in crates
Added grenade attach/drop anims & updated animators, ready for code to update functionality
Projectile update improvements
Fixed emission not working properly in cutout mode in rust/std-spec and rust/std-cloth-spec
Allow emission to be toggled at runtime on rust/std-spec and rust/std-cloth-spec
pumpkin/hemp seed color changes for easier differentiation
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Player interaction raycast no longer includes debris layer
Better terrain paint error handling
Subtracted changeset
17931
Editor terrain splat map bake properly sets red channel when no source data
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Fixed incorrect planter_small pivot orientation, updated deployable prefab
fixed flipped normals and pivots on planters gibs