userElliotHcancel
reporust_rebootcancel

709 Commits over 335 Days - 0.09cph!

3 Months Ago
merge from main
3 Months Ago
Furnace workshop effects controls
3 Months Ago
remove redundant script, add EmissionToggle to bbq in deployable and workshop skinnable
3 Months Ago
3 Months Ago
close more edge cases: - placing a lock on a box would show contents to everyone before master code was input - placing a lock on a box and then locking it wasnt hiding contents until next network update
3 Months Ago
merge from boxes_dlc
3 Months Ago
merge from boxes_resource_refactor missing commit message: "refactored box resources for better GC and consistency over network save/load"
3 Months Ago
merge from main
3 Months Ago
merge from boxes_dlc
3 Months Ago
remove debug logs
3 Months Ago
merge from boxes_open_access
3 Months Ago
added "open access" check to component boxes, where if a box with a linked broken TC gets opened by a player, that player can now see the contents of the box forever. (lock checks still take priority though, so if you place a lock on the box you can re-hide the contents)
3 Months Ago
fix rotation tool transparency
3 Months Ago
merge from painting_line_tool_winner
3 Months Ago
Removed undesired line tool method, preview line is the winner! - removed sounds - HUD tip remains whenever holding shift, not just when actively drawing line
3 Months Ago
merge from boxes_performance_pass
3 Months Ago
boxes performance feedback
3 Months Ago
merge from parent boxes_dlc
3 Months Ago
no more LINQ, added TimeWarnings
3 Months Ago
updating component box performance pass
3 Months Ago
NRE fix and move GetPriv to OnDeployed from ServerInit
3 Months Ago
Add RendererBatch to box conditional contents
3 Months Ago
missed consolesystem commit for painting line tool
3 Months Ago
merge from 144620 failed merge
3 Months Ago
merge from boxes_dlc
3 Months Ago
merge from main
3 Months Ago
switch to using DecayEntity.GetPrivilege
3 Months Ago
fixed boat priv issue with boxes, added check for when TC is placed after boxes
3 Months Ago
merge from painting_line_tool
3 Months Ago
remove unused "using"s
3 Months Ago
merge from painting_line_tool -> main
3 Months Ago
missing reference
3 Months Ago
added HUD element for line tool, new convar for configuring direction lock distance threshold
3 Months Ago
Add previewed line tool method, behind convar
3 Months Ago
Paint line tool, directionlock method
3 Months Ago
merge from boxes_dlc
3 Months Ago
merge from main
3 Months Ago
lock fix, profiler marks
3 Months Ago
merge from componentbox_authcheck_refactor -> boxes_dlc
3 Months Ago
improve performance + review changes from flavien
3 Months Ago
Refactor of box auth checking to interface with implementation in TCs and boat auth
3 Months Ago
boxes now register with boats auth for show checks WIP
3 Months Ago
fix boxes not updating on clear authing
3 Months Ago
merge from painting_qol_fixes
3 Months Ago
merge from main
3 Months Ago
remove debug logs
3 Months Ago
added flag toggle for hopper on all component boxes
3 Months Ago
Updated conditions for component boxes showing contents, removing competitive disadvantage of raiders seeing box contents. Added flag for hopper on component boxes, to hide some parts of visuals
3 Months Ago
Add poolable component to contional contents, hide/show box contents depending on building privilege