userElliotHcancel
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609 Commits over 274 Days - 0.09cph!

2 Months Ago
merge from main -> artist_pack_dlc
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
syncvar partial fix on shutterframes
2 Months Ago
Fix paintable reactive target colliders (ty aron)
2 Months Ago
Fix photoframes not censoring properly
2 Months Ago
Easel extends preventbuilding collider when painting is socketed, to prevent double placements
2 Months Ago
Add small arrow on guide of paintable window to indicate which face is paintable, also match durability reduction on pickup of normal reinforced window
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Add ItemModChildIO to lightup frames, for power usage in inventory menu
2 Months Ago
fix ornate frame label placement
2 Months Ago
Painting menu now only remembers the exact painting source when loading cached rotations, instead of remembering by same name of prefab
2 Months Ago
Fix window not keeping damage when picked up
2 Months Ago
Fix easel deployOBB, move back camera position, cant place so close to walls
2 Months Ago
Fix all frame items missing ItemModSign and Panel set to SignPanel
2 Months Ago
fix paintable reactive target collider issue
2 Months Ago
merge from artist_pack_dlc
2 Months Ago
Change painting menu rotation caching to only work on the same gameobjects, trying to paint a different type of painting will reset the rotation back to default
2 Months Ago
fix large lightup frame not having interact menu with hammer
2 Months Ago
Ornate frame character limit, fix large frame text behind mesh
2 Months Ago
Fixed Scrap frame IO placements, swapped positions of power in and passthrough for lightup frame, reduced power consumption of shutter frame to 0
2 Months Ago
paintable reactive target health and protection fix, now matches existing reactive target
2 Months Ago
Syncvar saving fixes for frames and easel, fixes to ornate frame configuration menu
2 Months Ago
merge from artist_pack_dlc -> main
2 Months Ago
fix interface compiler defines
2 Months Ago
merge from main
2 Months Ago
Debug mesh finder tool for painting
2 Months Ago
paintable window fixes
2 Months Ago
Easel placement setups for scrap and lightup frames
2 Months Ago
Remove sockets from XL and XXL for easel, comically large and unbalanced
3 Months Ago
painting reactive target IO handles, updated manifest
3 Months Ago
lightup frame correct IO placements
3 Months Ago
Add menu option to toggle shutter of shutter frames (IO takes priority)
3 Months Ago
added params for default tiling and offset for shutters
3 Months Ago
lightup frame scripts integration
3 Months Ago
fix inventory of scrap frames
3 Months Ago
Initial script integration for shutter frames, without proper UV offset values, remove debug log from baseentity
3 Months Ago
IOEnt fixes, fix lightup frame flag issue, add visibility var for simplelights to pass through parent entity
3 Months Ago
cherrypicked and fixed shutter frames branch (scripts only, no prefab changes)
3 Months Ago
Easel fix, small and medium ornate frame fix
3 Months Ago
merge from fixed artist_pack_dlc_2 branch to newly constructed artist_pack_dlc
3 Months Ago
merge from fixed ornate frames branch
3 Months Ago
Fixed Cherry-picked branch
3 Months Ago
3 Months Ago
Subtract merge 140855
3 Months Ago
WIP on lightup frames
3 Months Ago
merge from artist_pack_dlc
3 Months Ago
merge from artist_dlc_ornate_frames -> parent branch
3 Months Ago
rehide large ornate frame item, fix labels