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709 Commits over 335 Days - 0.09cph!

3 Months Ago
Swap in improved IOSwitch Icons
3 Months Ago
First pass on paintable rotation helper tool, with toggle to turn it off
3 Months Ago
merge from main
3 Months Ago
merge from workshop_animator_controls
3 Months Ago
fix exports with new animator and fx controls
3 Months Ago
merge from main
3 Months Ago
merge from workshop_animator_controls
3 Months Ago
Added workshop controls for particles/lights with new WorkshopFXControls component
3 Months Ago
merge from workshop_animator_controls -> main
3 Months Ago
slightly better looking animator control buttons
3 Months Ago
Add workshop animator controls, with setup for bbq skinnable
3 Months Ago
merge from health_display_immortal_check -> main
3 Months Ago
Updated protection assets with DoPrepare pt3
3 Months Ago
Updated protection assets with DoPrepare pt4 (split bc plastic)
3 Months Ago
Updated protection assets with DoPrepare pt2
3 Months Ago
Updated protection assets with DoPrepare pt1
3 Months Ago
Switched ProtectionProperties to BaseScriptableObject so it worked with asset bundles, fixed immortal check to use proper method
3 Months Ago
merge from health_display_immoirtal_check
3 Months Ago
switch to dumber immortality check to fix compile issues
3 Months Ago
merge from health_display_immoirtal_check -> main
3 Months Ago
Added immortal check before showing health info of entities
3 Months Ago
fix after merge
3 Months Ago
merge from painting_autosave_timer -> painting_qol_fixes
3 Months Ago
merge from main
4 Months Ago
Refactor Easel LOS checks
4 Months Ago
Shorten time to first LOS check
4 Months Ago
Update to Easel LOS, now checks deployable layer
4 Months Ago
compile fix
4 Months Ago
update easel LOS from shelf
4 Months Ago
Extra LOS checks for easels being blocked by deployables
4 Months Ago
Collider fix for paintable reactive target
4 Months Ago
Fix reactive target being lowered after network range re-enter
4 Months Ago
fix camera not resetting in painting menu
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
fix easel not deployable on rocks, breaking on boats
4 Months Ago
reactive target unstuck-ing force trigger collider
4 Months Ago
Easel code cleanup
4 Months Ago
Signage LOD NRE guard
4 Months Ago
fix balloon LOD not dynamic (text disappearing on boats)
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
Refactor reactive targets, removing duplicated code and fixing collider issues on standard reactive target
4 Months Ago
fix large ornate frame easel socket again
4 Months Ago
Removed IO hover text for signage, which has no IO connections
4 Months Ago
shutter frame network range fix
4 Months Ago
Fix Party Balloons breaking when deploy&editing boats
4 Months Ago
merge from artist_pack_dlc
4 Months Ago
Update frame IO subent source items
4 Months Ago
Syncvar fix for shutterframes
4 Months Ago
Reduced timer for LOS easel checks, added max distance
4 Months Ago
Add LOS check to sign painting when on an easel, WIP still