userhannah.wattscancel

128 Commits over 215 Days - 0.02cph!

2 Days Ago
More work on ziggurat exterior (decal passes). Renamed jungle decal test materials.
3 Days Ago
Continued work on zigg exterior. Desaturated couple of test textures slightly. Minor set dressing.
4 Days Ago
Continued progress on Ziggurat exterior
6 Days Ago
Continuing work on zigg shell (still heavily WIP)
10 Days Ago
Ziggurat exterior wall lookdev progress (WIP)
11 Days Ago
Continuing work on zigg shell (decals, modeling, vert paintig) WIP
12 Days Ago
Updates to jungle prop blockout scale. Work on ziggurat shell and scene.
13 Days Ago
More blockouts added to ziggurat scene
13 Days Ago
Updated ziggurat level, added entrance blockout
14 Days Ago
More blockouts for ziggurat tasks
14 Days Ago
Adding ziggurat task blockouts
18 Days Ago
Added more jungle scaffolding blockouts
18 Days Ago
Cleaned up ziggurat blockout FBX and other related assets. Cleaned up ziggurat scene. Started adding blockout bamboo scaffolding kits.
19 Days Ago
Added tiling reinforced glass material. Removed baked AO from battering ram door.
20 Days Ago
Small polish to jungle floor kits (ongoing)
23 Days Ago
Changed colour of headlight in LOD3 diff
23 Days Ago
Small changes to jungle ruin beam
23 Days Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
24 Days Ago
Missing beam LODs
24 Days Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
24 Days Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
32 Days Ago
Added LODs for jungle floor pieces
33 Days Ago
UV polish on floor kit pieces (WIP)
33 Days Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
33 Days Ago
Set up jungle ruins beam kit prefabs
52 Days Ago
Added mossy wooden beams for jungle ruins - wip
52 Days Ago
Mossy variations of wood trims and logwood for jungle floors
53 Days Ago
Look deving broken wood floor on jungle floor pieces
55 Days Ago
Fixed decal mats on battering ram hardware, re-added decal component, deleted duplicate generated mat
58 Days Ago
Added jungle ruins stone floor textures
59 Days Ago
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
2 Months Ago
Collision pass on ruin walls. Fixes to prefab settings.
2 Months Ago
jungle ruins kit
2 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
2 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
2 Months Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.
2 Months Ago
Update to walkway kit
3 Months Ago
Added placeholder damaget to battering ram mats. Added damage script to entity. Added glass decals back.
3 Months Ago
Added placeholder damage and damage script to catapult
3 Months Ago
Committing walkway changes to switch branch
3 Months Ago
Working on jungle walkways
3 Months Ago
Merged siege weapons into jungle for material and texture reuse
3 Months Ago
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
3 Months Ago
Merge from main to jungle ruins
3 Months Ago
Merged battering ram gibs
3 Months Ago
Fixed offset battering ram scoop
3 Months Ago
Added missing texture maps for catapult. Added battering ram hardware gibs.
3 Months Ago
Fixed UV error on battering ram LOD. Added guide mesh and stage meshes for catapult. Fixed orientation of catapult gibs.
3 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
3 Months Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.