userhannah.wattscancel
branchrust_reboot/main/naval_update/floating_citiescancel

31 Commits over 31 Days - 0.04cph!

10 Days Ago
First pass floating walkway stairs. Continued work on second pass floating walkway kit.
10 Days Ago
More work on floating walkways (WIP)
10 Days Ago
Continuing floating walkway progress, deleted obsolete autogen material
11 Days Ago
Second pass on floating walkways, with proper textures (WIP)
14 Days Ago
Merge from naval update
14 Days Ago
Committing changes to update branch
17 Days Ago
merge from naval update
19 Days Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
19 Days Ago
Float cubes textures
19 Days Ago
Merge from naval update
19 Days Ago
Submitting work to update branch
19 Days Ago
Continuing on blocking in materials on floating walkways
21 Days Ago
Continuing on with floating walkways
21 Days Ago
Checking in floating walkway progress to switch branch
21 Days Ago
Merge from naval update
21 Days Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
24 Days Ago
Continung placing floating walkways into level
24 Days Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
25 Days Ago
Merge from naval update
32 Days Ago
Submitting missing metas for bucket, hammock
32 Days Ago
Continuing floating walkway lookdev
32 Days Ago
Continuing colour blockin on floating walkways
32 Days Ago
merge from naval update
32 Days Ago
floating walkway progress
33 Days Ago
Blocking in temporary colours and materials on floating walkways
33 Days Ago
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
33 Days Ago
More WIP work on floating walkways
33 Days Ago
Merged from naval update
34 Days Ago
Continuing testing out floating walkway platforms
34 Days Ago
Testing floating walkways WIP
34 Days Ago
Prefabbed up floating walkway parts of level