userhannah.wattscancel

280 Commits over 365 Days - 0.03cph!

8 Months Ago
Fixed hole in one of the ram meshes, swapped scoop out in prefab
8 Months Ago
Added bespoke textures for removeable battering ram scoop. Added LODs for ram hardware.
8 Months Ago
Separated digger arm scoop to submesh
8 Months Ago
Fixed error on cable UVs
8 Months Ago
Desaturated catapult hook albedo
8 Months Ago
Polish to battering ram. Added decal components to entity.
8 Months Ago
Fixed gap in battering ram drivers seat
8 Months Ago
Updated fuel gauge position and seat position on battering ram
8 Months Ago
Moved steering wheel of battering ram forward (WIP). Secured some floating pulleys.
9 Months Ago
Raised steering wheel for animation test
9 Months Ago
Fixed pivots on driver cabin items
9 Months Ago
Separated assets for placeholder animation
9 Months Ago
Moved battering ram hardware out of placeholder folder
9 Months Ago
Added battering ram hardware to entity, updated models and materials
9 Months Ago
Updated battering ram hardware art
9 Months Ago
Added gibs to catapult. Changed catapult rust decals mat lookup.
9 Months Ago
Polish on catapult. Fixed missing material slot on catapult entity
9 Months Ago
Feedback and polish on catapult and textures
9 Months Ago
Reduced AO on catapult trims
9 Months Ago
Polish to catapult art. Added decal renderer to catapult prefab.
9 Months Ago
Changes to rope segments of catapult. Added transmission to parts that needed it.
9 Months Ago
Added catapult test meshes for Flavien
9 Months Ago
Orientation fix on catapult
9 Months Ago
Fixed catapult hierarchy
9 Months Ago
Colour adjustments and detail additions to catapult
9 Months Ago
Added arted-up catapult model, materials, and textures. Some tweaks pending.
10 Months Ago
Quick change to rear ratchet
10 Months Ago
Blockout of catapult (not functional yet)
10 Months Ago
More work on jungle ziggurat scene.
10 Months Ago
More work on ziggurat interior
10 Months Ago
Look devving ziggurat interior. Working on mezzanine.
10 Months Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
10 Months Ago
Added antechamber to ziggurat, improved level flow
10 Months Ago
Added ziggurat blockouts with interior
10 Months Ago
Scene setup for ziggurat
10 Months Ago
Added textures for stone piles. Added stone pile variants.
11 Months Ago
Missed FBX
11 Months Ago
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
11 Months Ago
Added last of LODs to jungle ruin walls kit.
11 Months Ago
Added LODs for jungle ruin walls (just a couple remaining to do)
11 Months Ago
Updated hex-a-gone tile LODs
11 Months Ago
Added final tile art for Twitch HexA Gone (models + materials).
11 Months Ago
Updated wainscotting icons
11 Months Ago
Changed paneling height in wainscotting wallpapers. Added tiling yellow stripe wallpaper. Updated skin list.
11 Months Ago
Committing WIP work as need to switch branch
11 Months Ago
Reduced tiling of heavily patterned wallpapers to improve icon readability
11 Months Ago
Updated wallpaper icons and skin list. Repositioned wallpaper WM in icon scene.
11 Months Ago
Updated AO on subway
11 Months Ago
Missed some diamond wallpaper files
11 Months Ago
Created tiling blue diamond wallpaper, compatible with Wainscotting A. Updated Wainscotting A wallpaper to match. Updated skins list. Changed glossiness of venetian plaster set. Downressed some supporting textures in wallpaper set.