151 Commits over 243 Days - 0.03cph!
Cleaned up zigg scene. Placed hatch doorframe. Rearranged gantries and enabled decals on material. Prefabbed zigg plus extra polish.
More polish fixes on big zigg
Polish on big zigg. Continued work on lil zigg. Increased moss tiling on exterior pipes.
Continuing WIP of lil zig
Fixed LODs of debris not being mossy. Set dressing in zigg scene.
Added additional rubble kit pieces
Committing missing foliage meta
Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
Swapped rock prefabs for set-dressing versions in zigg scene
Prefabbed some missed sections of walkway. Replaced meshes in zigg scene with prefabs. Updated asset gym.
Prefabbed concrete walkway kit. Added custom COL. Added to Asset Gym
Re-enabled vert blends on walkway kit. Removed deferred decal renderer component from jungle beam asset.
Custom vents for zigg exterior
Adding details to zigg bamboo stair piece
Update to zigg stair bamboo, made it single instead of double width and optimised geo count (still WIP)
Reduced normal intensity of mossy wood floor. Added WIP bespoke bamboo stairs to ziggurat. Committing missing mauritia meta. Replaced missing prefab links from zigg scene.
Interior set dressing, tweaks to floor material in zigg scene
Continuing work on zigg scene
More work on jungle ziggurat monument
Set dressing ziggurat monument continued
Added packed mask setup for exterior zigg pipes
More work on ziggurat exterior (decal passes). Renamed jungle decal test materials.
Continued work on zigg exterior. Desaturated couple of test textures slightly. Minor set dressing.
Continued progress on Ziggurat exterior
Continuing work on zigg shell (still heavily WIP)
Ziggurat exterior wall lookdev progress (WIP)
Continuing work on zigg shell (decals, modeling, vert paintig) WIP
Updates to jungle prop blockout scale. Work on ziggurat shell and scene.
More blockouts added to ziggurat scene
Updated ziggurat level, added entrance blockout
More blockouts for ziggurat tasks
Adding ziggurat task blockouts
Added more jungle scaffolding blockouts
Cleaned up ziggurat blockout FBX and other related assets. Cleaned up ziggurat scene. Started adding blockout bamboo scaffolding kits.
Added tiling reinforced glass material. Removed baked AO from battering ram door.
Small polish to jungle floor kits (ongoing)
Changed colour of headlight in LOD3 diff
Small changes to jungle ruin beam
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
Added LODs for jungle floor pieces
UV polish on floor kit pieces (WIP)
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
Set up jungle ruins beam kit prefabs
Added mossy wooden beams for jungle ruins - wip
Mossy variations of wood trims and logwood for jungle floors