userhannah.wattscancel
branchrust_reboot/main/naval_update/floating_citiescancel

226 Commits over 184 Days - 0.05cph!

9 Months Ago
Committing changes to update branch
9 Months Ago
merge from naval update
9 Months Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
9 Months Ago
Float cubes textures
9 Months Ago
Merge from naval update
9 Months Ago
Submitting work to update branch
9 Months Ago
Continuing on blocking in materials on floating walkways
9 Months Ago
Continuing on with floating walkways
9 Months Ago
Checking in floating walkway progress to switch branch
9 Months Ago
Merge from naval update
9 Months Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
9 Months Ago
Continung placing floating walkways into level
9 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
9 Months Ago
Merge from naval update
10 Months Ago
Continuing floating walkway lookdev
10 Months Ago
Submitting missing metas for bucket, hammock
10 Months Ago
Continuing colour blockin on floating walkways
10 Months Ago
merge from naval update
10 Months Ago
floating walkway progress
10 Months Ago
Blocking in temporary colours and materials on floating walkways
10 Months Ago
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
10 Months Ago
More WIP work on floating walkways
10 Months Ago
Merged from naval update
10 Months Ago
Continuing testing out floating walkway platforms
10 Months Ago
Testing floating walkways WIP
10 Months Ago
Prefabbed up floating walkway parts of level