userhannah.wattscancel
branchrust_reboot/main/naval_update/floating_citiescancel

226 Commits over 184 Days - 0.05cph!

7 Months Ago
Committing changes to update branch
7 Months Ago
merge from naval update
8 Months Ago
Removing obsolete materials, fixing repetition on plastic float cubes, enabling GPU instancing on materials
8 Months Ago
Float cubes textures
8 Months Ago
Merge from naval update
8 Months Ago
Submitting work to update branch
8 Months Ago
Continuing on blocking in materials on floating walkways
8 Months Ago
Continuing on with floating walkways
8 Months Ago
Checking in floating walkway progress to switch branch
8 Months Ago
Merge from naval update
8 Months Ago
Deleted obsolete metas. Submitting continued work to floating walkways.
8 Months Ago
Continung placing floating walkways into level
8 Months Ago
Continuing work on floating walkways kit. Adding floats, first pass texture exploration.
8 Months Ago
Merge from naval update
8 Months Ago
Continuing floating walkway lookdev
8 Months Ago
Submitting missing metas for bucket, hammock
8 Months Ago
Continuing colour blockin on floating walkways
8 Months Ago
merge from naval update
8 Months Ago
floating walkway progress
8 Months Ago
Blocking in temporary colours and materials on floating walkways
8 Months Ago
Renamed some floating walkway meshes. Added temporary textures for colour block ins.
8 Months Ago
More WIP work on floating walkways
8 Months Ago
Merged from naval update
8 Months Ago
Continuing testing out floating walkway platforms
8 Months Ago
Testing floating walkways WIP
8 Months Ago
Prefabbed up floating walkway parts of level