userhannah.wattscancel
branchrust_reboot/main/naval_update/floating_citiescancel

226 Commits over 184 Days - 0.05cph!

3 Months Ago
Environment volumes in food and farm barges. Dock light LODs and decal fixes.
3 Months Ago
Static prop version of sunflower with wind, and swapped out proxy WM versions. Updated manifest with missed planter variant.
3 Months Ago
Removed combined door from farm kiosk, set up separate prefab and nested. Replaced seed bag props in farm with static versions.
3 Months Ago
Added static respawnable versions of other planter types - varied up crop spawning. Added static version of water barrel for farm (WIP). Updated manifest file.
3 Months Ago
Removed collision from tiny tarp D. Replaced shovel and water catcher props with static versions. Added environment volumes to farm barge (not working currently). Static versions of vinyl crates.
3 Months Ago
Fixed pivots on farm barge structure
3 Months Ago
Static versions of fishing rod and driftwood. Rusty variant of aircon unit. Lowered LOD amounts on some static variants of world models. Fixed pivot of top food market structure. Added ladder volumes in food market prefab + some railing changes.
3 Months Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
3 Months Ago
LODs, prefab, collision for food barge checkout counter
3 Months Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
3 Months Ago
Set dressing supplies barge
3 Months Ago
Generic container LODs
3 Months Ago
floating city generic container 2
3 Months Ago
Set dressing work from supplies barge
3 Months Ago
Replaced blockout containers on supplies barge with generic floating city treatment container. Added static shelves prefab variant.
3 Months Ago
Set dressing supplies barge VERY WIP
3 Months Ago
deleting annoying name conflicts
3 Months Ago
First pass WIP supplies shop structure
3 Months Ago
Prefabbed supplies barge for working on
3 Months Ago
Food market barge - Replaced various placeholder world models with new static versions. Reduced AO on food market boxes. Removed bridge blockers from bar area.
3 Months Ago
Medical bay container collision
3 Months Ago
medical bay container LODs
3 Months Ago
First pass medical bay container shell plus materials
3 Months Ago
Renamed all of the floating city container materials to be more standardised
3 Months Ago
Turned shadow casting off floating walkway kits to improve perf
3 Months Ago
Fixed clipping issue with life ring
3 Months Ago
More dock lighting
3 Months Ago
Tweaked dock lighting
3 Months Ago
Disabled placeholder surface dirt in barges
3 Months Ago
Removed third blend layer from floating walkway materials
3 Months Ago
Replaced proxy dock street lighting with dock lights.
3 Months Ago
Cleaned up floating cities scene. Fixed some out of place assets in hierarchy. Deleted obsolete WIP prefabs. Re-prefabbed up medical bay for container work.
3 Months Ago
Fixed collision on 3m plastic floating walkway. Tidied up floating walkways level prefab.
3 Months Ago
proxy street lights added to docks, static buoys
3 Months Ago
floating walkways set dressing WIP
3 Months Ago
More set dressing floating walkways and docks WIP
3 Months Ago
Floating walkways set dressing WIP
3 Months Ago
Prefabbed up medical bay barge for better scene organisation, cleaned up scene hierarchy
3 Months Ago
Re-prefabbed floating walkways for set dressing pass
3 Months Ago
Added collision to farm barge container shells. Replaced beach parasols with static versions.
3 Months Ago
More farm barge set dressing
3 Months Ago
Set dressing on farm barge WIP. Static version of lantern prefab.
3 Months Ago
Merge from parent
3 Months Ago
Added LODs and COL for farm barge kiosk
3 Months Ago
Added farm sign to farm kiosk
3 Months Ago
Merged from parent
4 Months Ago
Added custom wooden door for farm barge kiosk (mesh still WIP and not merged)
4 Months Ago
More set dressing of farm barge
4 Months Ago
WIP on farm barge
4 Months Ago
More farm set dressing WIP