userIan Hendersoncancel
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5,620 Commits over 882 Days - 0.27cph!

2 Years Ago
Merged shelter changes into main. Should fix NRE experienced by staging players.
2 Years Ago
Adjusted some shack item properties.
2 Years Ago
Fixed lots of placement issues with the shelter. Animals now react to the shelter as an obstacle. Can't place bags through the walls.
2 Years Ago
Patched up some collider gaps you could shoot through Brought in wall colliders a little to allow things to be placed inside easier
2 Years Ago
Shelter: Prevented building infront of door Ensured cant be placed on tugboat Ensured can't be placed inside constructions Ensured can't be placed inside monuments
2 Years Ago
Ensured shelter isnt stackable. Made shelter easier to place.
2 Years Ago
Merge main
2 Years Ago
Ensured water catchers, furnaces and oil refineries can't be shot through.
2 Years Ago
Ensured player is authed on the included priv. Small changes to prefab. Removed adjustable priv. Set priv location to centre of shelter. Adjusted priv range.
2 Years Ago
Cleaned GC code.
2 Years Ago
GC buffer is now saved. Safe and Unsafe buffer values differentiated.
2 Years Ago
Ensured repairing/damaging door will do the same to the shelter and vice versa. Fixed some weird bugs with door placement. Now call hurt properly preventing repair of the opposite item when the other is attacked.
2 Years Ago
Merged main
2 Years Ago
Bandages can now revive downed players the same as syringes can.
2 Years Ago
Added dynamic GC buffer cap to settings and clientvar.
2 Years Ago
Basic GC buffer setting setup.
2 Years Ago
Fixed broken reference to priv.
2 Years Ago
Apply starting rotation Renamed shelter prefabs
2 Years Ago
Swapped mesh colliders for primatives. Lowered shelter.
2 Years Ago
Ensured included key is set on proper slot bone.
2 Years Ago
Adjusted wanted poster skins and rebuild phrases.
2 Years Ago
Added included lock on the shelter.
2 Years Ago
Added OnPlaced to remove old SendMessage code Updated sleeping bag to use it.
2 Years Ago
All damage given to shelter is also redirected to door. Moved auth box.
2 Years Ago
Updated mats
2 Years Ago
Shelter ~ Moved to using proper model for the shelter Adjusted door fit Adjusted building priv area Tweaked socket deploy parameters
2 Years Ago
Merged bunch of mats
2 Years Ago
Pulled main.
2 Years Ago
Added included door.
2 Years Ago
Added new entity privilege system. Swapped legacy shelter over to using it.
2 Years Ago
Added ablity to pickup carlift if its not in use.
2 Years Ago
WIP auth system for shelter.
2 Years Ago
Added basic priv to shelter using vehicles system.
2 Years Ago
Added basic placeable shelter.
2 Years Ago
Basic item and icon setup.
2 Years Ago
Added icon render scene to scene loader.
2 Years Ago
Merge in main
2 Years Ago
Fixed more type errors
2 Years Ago
Fixed a bunch of type errors with maths expressions and binary expressions. Added type error checking.
2 Years Ago
Added persistent variables to symbol table.
2 Years Ago
Added accumulator. Fixed conversions and literals not being converted to floats.
2 Years Ago
Updated WIP in game chip.
2 Years Ago
Added input and output expressions to link chip code with rust in game io.
2 Years Ago
Added bunch of trig functions: cos, sin, tan, acos, asin, atan Added pi and tau as preset variables.
2 Years Ago
Added infinite loop detection to try and stop these infinite loops from freezing everything :( Message stack clears itself between runs Omg I think I fixed the infinite loops Added support for true and false values
2 Years Ago
Fixed infinite loop bug Greatly improved error recovery Greatly improved block recognition Fixed errors with discovering new line New lines now seperate statments the same way as semi colon does in other languages
2 Years Ago
Code won't be run in parser if lexer has an issue. Lexer now outputs to error stack. All expressions now output to error stack. Symbol table now outputs to error stack.
2 Years Ago
Fixed in game console not pushing stack messages correctly.
2 Years Ago
Setup stack system for messages and errors.
2 Years Ago
Added console and basic instructions to in game code editor.