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3,696 Commits over 639 Days - 0.24cph!

2 Hours Ago
Put cache under mode instead
2 Hours Ago
Added prioritise premium toggle
3 Hours Ago
swap "survival" to "vanilla" Use correct tags for hardcore, softcore and primitive filtering modes
3 Hours Ago
Smart mode sorting (mode priority first then players)
3 Hours Ago
Sorting via mode
3 Hours Ago
Swap to buffer list as its faster
3 Hours Ago
Bake mode into server info instead of ui entries
4 Hours Ago
Display proper mode in server entries
Fix home store hero reliance on video length - didnt work at the best of times
more modal changes
Better hero logic behaviour (especially when steam is down)
Try and fix connect modal NRE on connect Fix weird demo buttons
Fix connect modal showing duplicate tags Fix NRE when receving a chat Refreshing the modded category refreshes the community category as it should (modded is just a run off from the others)
Fixed broken server browser categories Removed logs that were causing some performance issues when a server was added to the list Hid quick join for now
Re-add party invite modal
Base for Quickjoin system
Reimplemented Discord/Friends changes from the latest update (still missing a few minor things) UIChat supports canvas disable rather than set active Better store hero error handling Better store hero retry Fixed bootstrap
Yesterday
new_menu -> aux3
Yesterday
Fixed squished images on server browser modal Extra logs to try and find that build error (escape capture)
Yesterday
Try and fix the quit modal
Yesterday
localise clear filters
Yesterday
Stop devlog tag showing the patch date on the homescreen
Yesterday
Localised the quit modal
Yesterday
Fixed modded catgegory not working properly
Yesterday
Setup store video hero on the home page Auto retry/error logic Random roll setups
Yesterday
Make 'favourites' red closer to the heart red Fixed interaction toast appearing at weird parts of the screen
Yesterday
Fix connection modal last played phrase adding to itself Translate wiped 'old' and last joined 'ago'
Yesterday
Numerous server browser fixes: Huge browser code cleanup Onloaded system which calls when bootstrap finishes loading the scene Remove ServerMetaData updated listener when a server browser list is turned off Better refresh button behaviour
2 Days Ago
new_menu -> aux3
3 Days Ago
Link up visit website button on server connection modal Show a tooltip previewing the link you'll navigate to Wrap in safe URL so it works in editor
3 Days Ago
Fix issues with server listing prewarm as well as official/favourites not loading on no cache: I had setup a system to mark queries as old/new and to ignore old requests. We split up our request to steam into blocks (so this whole system was pointless), since only the latest block was recognised as correct (most new) - didnt load anything correct
3 Days Ago
Added pop support to FlexTransition - lets the object animate back to where it started
3 Days Ago
Ensure invoke handlers profiler is initialsied on the first run of LateUpdate - prevents new menu NRE's when loading up the menu
3 Days Ago
Fixed demo close button not closing demo window
3 Days Ago
Ensure quit button quits
3 Days Ago
Capture a local copy of the browser list before checking on query complete
3 Days Ago
Fix session modal turning itself off
3 Days Ago
Session will fix trying to auto sort its prefab state
3 Days Ago
Fix 'no servers found message' being unreliable at best
5 Days Ago
Ensure hit entity isnt null first
5 Days Ago
Subtract 125654 breaks the whole game
5 Days Ago
tugboat_rug_fix -> main
5 Days Ago
Prevent deploables placed ontop of rugs on tugboats from parenting to the rug. Ensure they parent to the boat instead
5 Days Ago
tugboat_rug_fix -> main
5 Days Ago
Fix rugs breaking on Tugboats when picking up a deployable on top of them
5 Days Ago
5 Days Ago
toolbar_compile_simulator -> main
5 Days Ago
Strip from build
5 Days Ago
Keep track of all 3 compile target states and parse it that way (only show green if all 3 pass, red if one fails)
5 Days Ago
Added a toolbar button for the compile simulator (shows most recent state)