userIan Hendersoncancel

6,035 Commits over 974 Days - 0.26cph!

2 Years Ago
Spawned vendor now points in the direction of initial travel Client stop targets discarded
2 Years Ago
Added vendor fronts to new WIP model Removed DDdraw's Removed redudant ServerInit in vendor front
2 Years Ago
Sorted wheel values Vendor moves as expected again
2 Years Ago
Broken vendor travel Hardcoded turning radius
2 Years Ago
Invisible vending machine now checks for reserved6 flag on load. Should fix broken fishing village vendors without a server map wipe
2 Years Ago
Merge main
2 Years Ago
Made a kill entity trigger. Should swap over cargo/bradley/vendor for performance
2 Years Ago
Fixed vendors not working on fishing village a and c Thank you Alistair!
2 Years Ago
Changed vendor flags on fishing village a and c
2 Years Ago
Minor changes
2 Years Ago
Distance check on vendor
2 Years Ago
- Increased range to be classified at destination - Increased steering sensitivity - Added downforce based on speed - Tightened suspension springs
2 Years Ago
Vendor now destroys barricades that it runs into
2 Years Ago
Removed some weight from the vendor (took out the passenger seat) Suped up the engine (+50 horsepower) Added racing breaks
2 Years Ago
Merge main
2 Years Ago
Bradley now destroys barricades in its path
2 Years Ago
Fixed vendor positions Fixed weird wheel placement issues
2 Years Ago
Vending machines now take random amount of entries if the entries supplied are higher than 7
2 Years Ago
Added an awful developer model
2 Years Ago
Setup vendor fronts properly
2 Years Ago
Fixed an Ian bug
2 Years Ago
Rewrote vending front Fixed collision issues Broke RPC somehow
2 Years Ago
Fixed priv issues on front
2 Years Ago
Added vending machine front - multiple fronts can reference the same base machine Fixed weird offsets Rebuilt phrases
2 Years Ago
Localise travelling vendor
2 Years Ago
Added various resources and materials
2 Years Ago
Added 20 weapons to travelling vendors orders
2 Years Ago
Added setting to show display names rather than shortname
2 Years Ago
Fixed editor entry not being marked as dirty
2 Years Ago
NPC Vending Order now colours entries according to rarity
2 Years Ago
Merge main
2 Years Ago
Removed excess logs
2 Years Ago
Fixed formatting bugs
2 Years Ago
Ensured translated ammo name and proper type is passed
2 Years Ago
Merge main
2 Years Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
2 Years Ago
2 Years Ago
Fixed missing translation for the 'attachments' text in tooltip
2 Years Ago
Merged main
2 Years Ago
Fixed some bugs
2 Years Ago
Added attachments, and slots to outpost/bandit marketplaces icons
2 Years Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
2 Years Ago
Fixed bug causing attachments to not be registered
2 Years Ago
Added profiling
2 Years Ago
Refresh sell order stock no longer frees attachment list
2 Years Ago
Now forward attachments on shop listings over the network Added slots to map vendor
2 Years Ago
Sell manifest update
2 Years Ago
Custom inspector tool for messing with NPCVendingOrders First lot of travelling vendor orders complete
2 Years Ago
Added ability to get random entries from a vending order list Added ability to set min,max pricing as well as very low pricing and pricing chances Weight moved to different section