userIan Hendersoncancel

2,728 Commits over 548 Days - 0.21cph!

10 Months Ago
Merge main
10 Months Ago
Bradley now destroys barricades in its path
10 Months Ago
Fixed vendor positions Fixed weird wheel placement issues
10 Months Ago
Vending machines now take random amount of entries if the entries supplied are higher than 7
10 Months Ago
Added an awful developer model
10 Months Ago
Setup vendor fronts properly
10 Months Ago
Fixed an Ian bug
10 Months Ago
Rewrote vending front Fixed collision issues Broke RPC somehow
11 Months Ago
Fixed priv issues on front
11 Months Ago
Added vending machine front - multiple fronts can reference the same base machine Fixed weird offsets Rebuilt phrases
11 Months Ago
Localise travelling vendor
11 Months Ago
Added various resources and materials
11 Months Ago
Added 20 weapons to travelling vendors orders
11 Months Ago
Added setting to show display names rather than shortname
11 Months Ago
Fixed editor entry not being marked as dirty
11 Months Ago
NPC Vending Order now colours entries according to rarity
11 Months Ago
Merge main
11 Months Ago
Removed excess logs
11 Months Ago
Fixed formatting bugs
11 Months Ago
Ensured translated ammo name and proper type is passed
11 Months Ago
Merge main
11 Months Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
11 Months Ago
11 Months Ago
Fixed missing translation for the 'attachments' text in tooltip
11 Months Ago
Merged main
11 Months Ago
Fixed some bugs
11 Months Ago
Added attachments, and slots to outpost/bandit marketplaces icons
11 Months Ago
Use string builder instead Publish attachments list to tooltip https://files.facepunch.com/ianhenderson/1b2411b1/Unity_91TpvFeD1c.mp4
11 Months Ago
Fixed bug causing attachments to not be registered
11 Months Ago
Added profiling
11 Months Ago
Refresh sell order stock no longer frees attachment list
11 Months Ago
Now forward attachments on shop listings over the network Added slots to map vendor
11 Months Ago
Sell manifest update
11 Months Ago
Custom inspector tool for messing with NPCVendingOrders First lot of travelling vendor orders complete
11 Months Ago
Added ability to get random entries from a vending order list Added ability to set min,max pricing as well as very low pricing and pricing chances Weight moved to different section
11 Months Ago
Vendor will attempt to straighten itself up once it pulls over
11 Months Ago
Code cleanup Exposed more things as variables Pullover timer added
11 Months Ago
Basic setup for pulling over
11 Months Ago
Remove translation debug logs
11 Months Ago
Merge main
11 Months Ago
Successfully ignores people who try to block its path
11 Months Ago
Debug lists Ensure targets are in the right dictionaries Ignored players are now properly removed from the blockers list
11 Months Ago
Added admin convar to allow all player based skinned mesh renderers to be able to enable/disable update offscreen. Enabled will prevent popping of players at corners of frames when doing cinematics
11 Months Ago
Fixed argument exceptions in dictionary
11 Months Ago
Fixed broken Rowboat prefab
11 Months Ago
Removed rubbish
11 Months Ago
Fixed broken rowboat prefab
11 Months Ago
Setup map marker update on invokerepeating rather than FixedUpdate
11 Months Ago
Merge main
11 Months Ago
Front blocker list now actually considered Main patrons list swapped to dictionary