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4,096 Commits over 701 Days - 0.24cph!

32 Days Ago
Set the new map on the RHIB to use the same shader and basic setup as map views in the server browser
32 Days Ago
Use a single shared 200 x 200 texture to keep costs down
32 Days Ago
Show the real ingame map on a RHIB screen
32 Days Ago
Animate the throttle level on the new RHIB Support reverse
32 Days Ago
minor code cleanup
32 Days Ago
Added working compass to the new RHIB
32 Days Ago
Fixed the propellers not rotating with movement speed
32 Days Ago
Add Waterworld to the scene loader
33 Days Ago
backgroundvideo_fix -> main
33 Days Ago
Convar to force menu background videos to be webm only. Default = true
33 Days Ago
Change texture compression on the RHIB controls
33 Days Ago
Fix new drybox not spawning on the RHIB
33 Days Ago
Remove testing stuff
33 Days Ago
Persist SyncVar arguments from within components
33 Days Ago
SyncVars can now be used in EntityComponents
33 Days Ago
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33 Days Ago
session_text_fix -> new_menu2
33 Days Ago
Prevent header image from stretching in the session page
33 Days Ago
Ensure server title and logo changes properly on the session page
33 Days Ago
server_image_size_fix -> new_menu2
33 Days Ago
Ensure Server Image retains aspect ratio a bit better (no more cover fill) - should prevent parts of server images from being cut off or obscured
33 Days Ago
main -> new_menu2
33 Days Ago
fix_shockbyte_button -> main (changes were stomped)
33 Days Ago
Remove extra logs
33 Days Ago
Fix shockbyte button again
33 Days Ago
WIP test stuff
34 Days Ago
Weaver setup: Takes sync attributes inside the method and wires them to the hoisted SyncVars in the BaseEntity class Inject proxy methods (getter and setter) Util method to try and find EntityComponentBase inheritence
34 Days Ago
Create getter and setter methods we can give to the weaver
34 Days Ago
Make a public caller method to get around partial methods with access modifiers requiring an implementation
34 Days Ago
Pivot, lets do this the most cheaty way imaginable since I cant do two passes with source generator: CodeGen out some stub methods and emulate the SyncVar inside the EntityComponent Setup SyncComponent attribute so we can control it Wire up setting in a way that makes it believable to be a SyncVar
34 Days Ago
Stop interaction toast clipping Setup button max sizes
34 Days Ago
Remove top level token debug
34 Days Ago
Ensure map name is sanitised properly in streamermode
34 Days Ago
Ensure session background isn't fully transparent
34 Days Ago
Remove excess logs
34 Days Ago
Fix spacing issue with queue icon
34 Days Ago
Fix server queues not detecting single person queues
34 Days Ago
Dont adjust gamemode counts if you are on the wrong category
34 Days Ago
Try and fix promo site not working
34 Days Ago
Fix interaction toast sometimes running logic twice on a single button press
34 Days Ago
Fix rust plus close button not working
34 Days Ago
Restore old streamer mode server description
34 Days Ago
Fix source generator not running on components Code cleanup
34 Days Ago
First attempt at a decent solution to entity components (in SyncVars) - hoisting: Grab a reference to all entity components Find SyncComponent attributes Extract all SyncVars from the 'component' Hoist them inside the parent with getters/setters that reference the components SyncVars Run through existing logic
35 Days Ago
Initial clientside boring stuff
35 Days Ago
media_capture_backgroundvideo -> main
35 Days Ago
Convar to skip the current menu background video
35 Days Ago
Rename 'rust+' button 'pairing' Ensure Rust+ button has a hover effect
35 Days Ago
Ensure streamer mode works for server titles in play
35 Days Ago
Make header box less transparent